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 Post subject: Re: TES Skyrim
PostPosted: 12 Aug 2013, 01:59 
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Yersinia79 wrote:
Guzio
Do you have FixSsaoHairTransparency=true ?
I have seen some hair act like that when DOF is on, it is like one part is inn focus but other parts is not.
Atleast I think that is the problem, unless it happen with DOF off too :>


I have tried with DoF on and off, an hair transparency fix, nothing helps :(
From certain angles they are transparent.

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 Post subject: Re: TES Skyrim
PostPosted: 12 Aug 2013, 02:07 
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Guzio
Ok it goes like this if i remember correctly:
Speculars from Mature Skin, SK Files from No More Ugly Bronze Shine Default, Normalmaps from Women of Skyrim older ver 3.0 for unp body & face.

And WTF did you do to Lydia?! :lol: short hair sux :P

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 Post subject: Re: TES Skyrim
PostPosted: 12 Aug 2013, 02:38 
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Guzio
Oh I seen that awhile ago I think, but I havent noticed similar lately. Do all hair types do this also? If not a change might be only solution I think, unless someone else got an idea :>

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 Post subject: Re: TES Skyrim
PostPosted: 12 Aug 2013, 03:07 
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del

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Last edited by CruNcher on 12 Aug 2013, 03:52, edited 5 times in total.

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 Post subject: Re: TES Skyrim
PostPosted: 12 Aug 2013, 03:33 
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A couple shots of new Khajit I'm going to be playing (I need to find new textures/meshes for more 'human' races as haven't really looked in like a year--same for most textures really) and a few interior test shots that at least so far are going well:

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 Post subject: Re: TES Skyrim
PostPosted: 12 Aug 2013, 11:51 
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WoodsOfYpres
looks like you had PointLightingDesaturation on too low, have it at between 0.45-60. fires are very intensive, tone it down maybe around 0.40-70 interior. third and fourth pic, DirectLightingCurveInterior, play around with it.... ;)

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 Post subject: Re: TES Skyrim
PostPosted: 12 Aug 2013, 14:02 
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K ENB Pure Light


Last edited by Oyama on 12 Aug 2013, 15:45, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 12 Aug 2013, 15:13 
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Joined: 02 Aug 2013, 05:40
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i love this Ruvaak Dahmaan ENB Redone so just showing some images from him, and the performance is excelent one of the best i see until now.

http://skyrim.nexusmods.com/mods/40088/?

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 Post subject: Re: TES Skyrim
PostPosted: 12 Aug 2013, 18:28 
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Joined: 19 Apr 2013, 12:40
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Oyama, fine adjusted density of grass.
Did you change iMinGrassSize for the tundra pictures? The swamp looks tighter.

vangarden, I appreciate sharing different ENBs. Gonna try some of the new releases soon.

JawZ, thanks for http://www.lagom.nl/lcd-test/! Helped me calibrating a new screen till the neighbours are back with their cali tool.


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 Post subject: Re: TES Skyrim
PostPosted: 12 Aug 2013, 18:52 
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Midgard9;


You're welcome : from whenever i told you :P


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