TES Skyrim 0.202

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Re: TES Skyrim 0.202

ENBSeries wrote:Mistahtokyo
Try again now
Thank you, I can see the option now.
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Re: TES Skyrim 0.202

ENBSeries wrote:Mistahtokyo
Try again now

Here is another test, i changed code for blocking threads, may be it have less issues with freezing. But if you will see any new issues, pay attention to them and report. For example flickering textures or no textures sometime, crashes.
10 tries with test7, average if I make it into game is 0.2 fps. 7 of 10 did not load fully, Skyrim stops responding just as game is about to render from loading. Also noted that at the point where render of game save is supposed to happen, CPU goes up (65% steady) and Gpu drops to ~5%. [Memory] settings T, T, T, 512, F, F. Regenerated Skyrim/SkyrimPrefs for test, so everything was fresh and default for High Quality. Basically I get uber super slo mo with test7, if I make it into game.
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Re: TES Skyrim 0.202

Thanks, i'll work on another test then
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Re: TES Skyrim 0.202

Don't forget to take breaks, Boris. ;)
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Re: TES Skyrim 0.202

.202 appears to have a very high FPS in general with a few huge freezes here and there. Also, when I try to fast travel to Riften or White Run, the game will either crash or just hang on the loading screen for a good 30 seconds.

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Re: TES Skyrim 0.202

test7 most stable version for me. No CTD or freezes. Tested it for about a half hour with no problems.

win 7 64 bit
intel I5 3.4 ghz 8gb ram
amd 8770 1ghz 2mb ram 13.8 beta driver
enblocal.ini 4.0 from enboost (edits listed below)

[ENGINE]
EnableVSync=true
[LIMITER]
WaitBusyRenderer=true (setting this to true with all versions eliminated stuttering on my rig)

Sometimes missing textures , standing on LOD textures then they would load if I circled texture

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Re: TES Skyrim 0.202

BluemaxDR wrote:test7 most stable version for me. No CTD or freezes. Tested it for about a half hour with no problems.

win 7 64 bit
intel I5 3.4 ghz 8gb ram
amd 8770 1ghz 2mb ram 13.8 beta driver
enblocal.ini 4.0 from enboost (edits listed below)

[ENGINE]
EnableVSync=true
[LIMITER]
WaitBusyRenderer=true (setting this to true with all versions eliminated stuttering on my rig)

Sometimes missing textures , standing on LOD textures then they would load if I circled texture
I've just tried WaitBusyRenderer=true but no luck.. test7 is running at 1fps LOL

Quick question: Can i update my Nvidia driver to the latest or i'll still get "sun shines trought object" bug and other glitches? i'm currently on 314.22, the latest stable AFAIK..
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Re: TES Skyrim 0.202

I've just tried WaitBusyRenderer=true but no luck.. test7 is running at 1fps LOL
That will probably only work on AMD graphic cards, they don't like to slow anything down. They are working on it but haven't gotten around to directx 9 yet. DirectX 10 and up they have fix in latest driver. Maybe next driver update...
Quick question: Can i update my Nvidia driver to the latest or i'll still get "sun shines trought object" bug and other glitches? i'm currently on 314.22, the latest stable AFAIK..
I know next to nothing about Nvidia, sorry.
Why not try it though? Backup old driver and try new one.

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Re: TES Skyrim 0.202

BluemaxDR wrote:
Quick question: Can i update my Nvidia driver to the latest or i'll still get "sun shines trought object" bug and other glitches? i'm currently on 314.22, the latest stable AFAIK..
I know next to nothing about Nvidia, sorry.
Why not try it though? Backup old driver and try new one.
Well, i wasn't asking to you directly :p

However i'll follow your advice!
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Re: TES Skyrim 0.202

The Nvidia driver bugs was taken care of by Boris in v13.7.13 and there are no longer any problems with higher driver versions than v314.22 if using that or any other newer ENB versions..
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