TES Skyrim 0.204

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Joined: 08 Aug 2013, 14:51

Re: TES Skyrim 0.204

Tried .204 seemed stable with some stutters.

Did a stress test versus the version that I use now .200

speedmult 1000 run from Whiterun to Solitude

.204 CTD

.200 no problems

win 7 64bit, intel I7 8gb ram, AMD 7870 2gb ram

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Location: Brazil

Better than 201 and 202
Thank you Boris

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Re: TES Skyrim 0.204

Enbhost memory consumption stays at 628k now. The latest ENB version had changed the behavior to only rise memory consumption if needed? Or is the process not working correctly?
this is my memory config.

ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=true
ReservedMemorySizeMb=256
EnableUnsafeMemoryHacks=false

Anyone else experienced this behavior and have a solution?
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Re: TES Skyrim 0.204

Something prevents enbhost from running normally on your system. During my tests enbhost climbed to >1Gb(yeah, i'm nearly vanilla texture-wise).
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Re: TES Skyrim 0.204

Thanky! Ok, so i have to find out what i have changed on my system in the last two days.
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Re: TES Skyrim 0.204

DigitalPrinceX
DisablePreloadToVRAM=true and
Occasional 0.5s stutter when rotating camera.
??? You strange.

Yersinia79
Do DisablePreloadToVRAM only help when clicking button, or will it also prevent freezes?
Button? What do you mean? And freezes while loading is not same as old freezes which were locks of other threads and they was long, until cycle will finish or lowe priority thread finish it job while high proirity spinning in cycle.

VadersApp
ENBHost.exe can't use 628 kb, on x64 OS at start it's 70 Mb (25 for x86), so use VMMap to measure memory usage.


I want to make sure that this version don't have real freezes, which are 10 seconds length (timeout is 10 seconds inside, so if it's 10 seconds of freeze, then important multithreading bug not fixed) and if CTDs are more frequent than with some other version best to you. Compare several times, precise statistic impossible with this game, but at least take it by quantity.
Damn, it was long time ago when i used coffee to not sleep and work too long, awful feeling of alchoholic in the morning is back
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Re: TES Skyrim 0.204

Boris
I thought I needed to click below button to use DisablePreloadToVRAM, and I wondered if DisablePreloadToVRAM had any effect when not clicking it? :>
KeyFreeVRAM=107
Apology if I have misunderstood something about it, when I tried it before I didnt notice any difference even on the 10sec freezes on 0.201 and 0.202.
Again even the small freezes that seem less than a second was gone at 256 ReservedMemorySizeMb, so your right their totaly different :>
But will do a test run marathon in a bit :)
Maybe you should have a break, but I understand why you want this done ^^
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Re: TES Skyrim 0.204

The occasional stutter i talked about happens while standing still. The cell is fully loaded. Then rotate camera, some times it happen, other time does not. Its random and not a big deal.
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Re: TES Skyrim 0.204

Maybe this is usefull for others . Enbhost is staying at 600k if i enable hdtPhysicsExtensions, which is a SKSE Plugin for adding physics to special parts of the female body ;)
Now i can test with a working enbhost again.
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Re: TES Skyrim 0.204

ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=true //if false I get infinite load screens in busy areas
ReservedMemorySizeMb=256 //if >then 512 in most instances I get freezes/CTDs
EnableUnsafeMemoryHacks=false
ForceBorderless=true
ForceBorderlessFullscreen=true
ForceAnisotropicFiltering=true
MaxAnisotropy=16
EnableVSync=true
AddDisplaySuperSamplingResolutions=false
WaitBusyRenderer=false
EnableFPSLimit=true
FPSLimit=60.0 //even with a beast of a computer, I get around 30-45 fps outdoors since I am running all the graphics mods under the sun & ultra hardcore ENB. Indoors I get >60 fps usually, I am the sort that don't get annoyed low frame rates in exchange for beauty on the screen.
FixPhysics=true
[ADAPTIVEQUALITY]
Enable=false


Computer: i7-3930K OC 5.0Ghz H110 Corsair Water-Cooling + 32GB 2400 Corsair RAM + Titan + 1920x1200 + Windows 8x64
Running: about 140 esp, and SR-Legendary mostly and Requiem based install with ASIS running with only a 1/8 chance of 1-2 extra spawns (Requiem is hard enough) and Somber 1.4 Ultra
Not monitoring with SPM, because from experience I never even go near 3GB with either VRAM or RAM, even when it crashes, I am getting a Eizo CG276 monitor on Monday for work and play & I am hoping I can push my machine more running the game at 2560x1440 resolution, anyone with any tips and advice and pitfalls running at this resolution would be appreciated.

Test Path: Stole horse outside of white run and run west along the road

204: Freeze EVERY TIME on ANY ReservedMemorySizeMb Setting at the same spot as you past the bandit fort on the run about 400 meters west from there along a straight as I approach a narrow road area with a hill on the right side and a ridge on the left side. EVERY SINGLE TIME IT FREEZES.

202 (version ?, the one I downloaded from your download section when it was first released): No problems, 3-4 stutters very brief <0.5s along the road here and there, but no crashes (which is WAY more important to me). I even ran the game at uGrid=7 and the other setting at 64 (can't remember the name) and the game was running fine, coming out of bleak fall barrow and running along the hill there, it was nice to see a complete Riverwood in detail from such a distance, it was awesome.... Then I switch back to uGrid 5 quick smart, so I am not addicted to the beauty at uGrid 7. Anyone with experience playing the whole game >level 60 on uGrid 7? Is it even possible or is it just for screenshots?
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