TES Skyrim 0.206

Forum rules
new topics are not allowed in this subsection, only replies.
  • Author
  • Message
Offline
Posts: 4
Joined: 20 Aug 2013, 18:37

Re: TES Skyrim 0.206

insomnia_jt wrote:
charly wrote:Hi,

since ENB 0.202 my Game takes almost 1minute to load in to the Game or a Savegame or when i Fastravel to another Location :o
Before ENB 0.200 my Game loads in 5-10secs, i tested without active ENB then all is normal. Is there a fix or somthing?

Sry for my Bad English i hope you understand me :geek:
Setting IgnoreLoadingScreen to true helps with loading a save sometimes.
this is checked in enbseries to true, with old ENB dll 199 there is no Problem (Same ENB Config)

Offline
*blah-blah-blah maniac*
Posts: 1509
Joined: 20 Mar 2012, 08:37

Re: TES Skyrim 0.206

VadersApp wrote:Boris, injector is working again. I killed all Nvidia processes that came with driver installation. I guess its the new Shield streamer service feature that cause the ctd with the injector active.
interesting even if it would cause a OSD like effect it should crash immediately when the window/fullscreen is being drawn not when a game is loaded ;)

i wonder if this new service will also be relevant for the upcoming ShadowPlay part (DSP onscreen H.264 Video Recording) which Nvidia actually utilizes to capture the Game as H.264 Video Data over from the PC Streaming and Decoding it back on the Shields H.264 DSP.
Last edited by CruNcher on 20 Aug 2013, 19:37, edited 2 times in total.
_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

Offline
User avatar
Posts: 12
Joined: 20 Aug 2013, 13:12

Re: TES Skyrim 0.206

Boris!
Absolutely brilliant work! 0.206 is working perfectly!, Extremely smooth, fast loading times as well as a 30+ FPS boost from 0.205 with a constant 60FPS
Good luck on 0.2XX from here, but i think it is a step in the right direction so far 1 hour without stuttering, permaFrozen (Ctrl+ Alt + Del), crashing or anything! Still going Strong!
Image
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true
DisablePreloadToVRAM=true
ReservedMemorySizeMb=256
EnableUnsafeMemoryHacks=false

[WINDOW]
ForceBo rderless=true
ForceBo rderlessFullscreen=true

[ENGINE]
EnableVSync=false

[LIMITER]
EnableFPSLimit=true
FPSLimit=60.0

____________________________________________
CPU :: Intel Core i7 2600k @ 3.40GHz
GPU :: Nvidia GTX 580 3GB Gainward Phantom Edition
RAM :: Corshair 8GB DDR3 1600MHz
Mobo :: ASUS P8Z68- Pro
Sound :: Logitech X-530 5.1 / Razer Megalodon 7.1
OS :: Windows 8 Pro 64-bit
Last edited by PandaStyle on 20 Aug 2013, 19:38, edited 1 time in total.

Offline
*sensei*
Posts: 312
Joined: 18 Jul 2012, 09:46
Location: Bangladesh

Re: TES Skyrim 0.206

0.206 is PERFECT
Nothing more to say :D
_________________
CPU :: Core i7 2600k @3.40GHz
GPU :: Sapphire Radeon HD 7870 GHz edition 2GB
Ram :: 8GB
Sound :: Creative X-Fi Titanium
OS :: Win 7 Ultimate 64-bit

Offline
Posts: 10
Joined: 15 Aug 2013, 11:07

Re: TES Skyrim 0.206

this version is so smooth Thanks

Offline
*sensei*
Posts: 286
Joined: 20 Sep 2012, 00:20
Location: the perfect system

Re: TES Skyrim 0.206

Thanks Boris, this one is working better for me as well... Still some jerky stutter running through the forests near Riften, but it's livable.

I also updated the installation instructions for PNENB with a link to this utility which will help you choose the correct settings for enblocal.ini based on what video card and system you have. Settings are taken straight from ENBoost.

Thought maybe someone somewhere might find it useful somehow. :P
Last edited by Phinix on 20 Aug 2013, 20:30, edited 2 times in total.

Offline
Posts: 4
Joined: 20 Aug 2013, 18:37

Re: TES Skyrim 0.206

hmmm,

i found my Problem

[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=false <----when this is true my load Time get from 5sec to 1min
DisableDriverMemoryManager=true
DisablePreloadToVRAM=false
ReservedMemorySizeMb=512
EnableUnsafeMemoryHacks=false

for what is this setting?

For Information My PC:

GTX 680 4GB @ SLI
Intel i7 3930K
32GB Ram
4x SSD 512Gb Games @ Strippe
1x SSD 256 System
Rampage 4 Extreme
Last edited by charly on 20 Aug 2013, 20:15, edited 2 times in total.

Offline
Posts: 6
Joined: 19 Aug 2013, 06:11

Re: TES Skyrim 0.206

PandaStyle wrote:Boris!
Absolutely brilliant work! 0.206 is working perfectly!, Extremely smooth, fast loading times as well as a 30+ FPS boost from 0.205 with a constant 60FPS
Good luck on 0.2XX from here, but i think it is a step in the right direction so far 1 hour without stuttering, permaFrozen (Ctrl+ Alt + Del), crashing or anything! Still going Strong!
Image
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true
DisablePreloadToVRAM=true
ReservedMemorySizeMb=256
EnableUnsafeMemoryHacks=false

[WINDOW]
ForceBo rderless=true
ForceBo rderlessFullscreen=true

[ENGINE]
EnableVSync=false

[LIMITER]
EnableFPSLimit=true
FPSLimit=60.0

____________________________________________
CPU :: Intel Core i7 2600k @ 3.40GHz
GPU :: Nvidia GTX 580 3GB Gainward Phantom Edition
RAM :: Corshair 8GB DDR3 1600MHz
Mobo :: ASUS P8Z68- Pro
Sound :: Logitech X-530 5.1 / Razer Megalodon 7.1
OS :: Windows 8 Pro 64-bit


Is this your .ini file being edited?

Offline
User avatar
*blah-blah-blah maniac*
Posts: 506
Joined: 02 Aug 2013, 23:06
Location: New Hampshire, US

Re: TES Skyrim 0.206

My only problem was very long loading times when zoning. A few were quick but most were about a minute - I am going to play around with some of the settings to see if that can help. The last one went on for 5 minutes before I gave up and did a forced shutdown.

Image


[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
ReservedMemorySizeMb=512
EnableUnsafeMemoryHacks=false

[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false

[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
EnableVSync=true
AddDisplaySuperSamplingResolutions=false

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0

Offline
User avatar
*blah-blah-blah maniac*
Posts: 618
Joined: 18 Jul 2013, 13:08
Location: UK

Re: TES Skyrim 0.206

Tested v0.206 (and 0.205)

ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true
DisablePreloadToVRAM=false
ReservedMemorySizeMb=360
EnableUnsafeMemoryHacks=false

iTexMipMapMinimum=0
iTexMipMapSkip=0
(These have been the same in all my tests)

Having very mixed results with 0.206 (pretty much same feedback for 0.205)

Generally very smooth around medium/high density areas with little or no stutter

But in some high density areas walking in straight line is fine but when I try and turn, 180/360 degrees I get horrendous stutter that doesn't go after one full turn:
Image
Time 220-360 is near Guardian stones - really bad stutter on turning, and the last section of the test is Riften stables - same issue - oddly time 140-200 is Riverwood which uses more VRAM but had no stutters. Re-tested several times with same results.

These areas have no problems in v0.204 or 0.201 (still my best version)

Any suggestions?
_________________

i7 11700k @5.2GHz
RTX 4080
32gb DDR4 RAM C16
WDBlack 2TB Gen 4 NVMEe SSD
Over 100TB of additional storage


my Flickr
my videos
Post Reply