Rexawl
make sure: UsePatchSpeedhackWithoutGraphics=false in enblocal.ini
TES Skyrim 0.209
Forum rules
new topics are not allowed in this subsection, only replies.
new topics are not allowed in this subsection, only replies.
- Author
- Message
-
Offline
- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim 0.209
It's just ignore loading screen parameter acting like that.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- *sensei*
- Posts: 331
- Joined: 20 Jul 2013, 00:34
Re: TES Skyrim 0.209
I've Been playing 0.209 with VideoMemorySizeMb=6144 for about an hour, and 0.209 is just amazing! It smooth out like silky smooth longer I played. This is a perfection, and I can't thank you enough Boris. I can't put down my controller now...
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true
DisablePreloadToVRAM=false
ReservedMemorySizeMb=512
EnableUnsafeMemoryHacks=false
VideoMemorySizeMb=6144
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true
DisablePreloadToVRAM=false
ReservedMemorySizeMb=512
EnableUnsafeMemoryHacks=false
VideoMemorySizeMb=6144
_________________
AMD R9 6900HX, 16GB DDR5-4800
Win 11Pro 64bit on NvMe, Skyrim on NvMe 2nd partition
Nvidia GTX 1070 FE eGPU v531.209
OrganicENB SE
OrganicENB LE
AMD R9 6900HX, 16GB DDR5-4800
Win 11Pro 64bit on NvMe, Skyrim on NvMe 2nd partition
Nvidia GTX 1070 FE eGPU v531.209
OrganicENB SE
OrganicENB LE
-
Offline
- *sensei*
- Posts: 250
- Joined: 29 Mar 2012, 16:39
Re: TES Skyrim 0.209
That's great news Boris, so far everything is working as expected, although I have my own issues to sort out. Those nexus comments are kicking my ass today! xPENBSeries wrote:Version 0.201 not differ from 0.209 by presets, but it's slower, you just get a lot of complains from humandrillas, you do not deserve this.
@Rexawl,
One user was able to resolve the "dull colors" issue with Project ENB v0.209 stress test, by starting a new game with CoT. I'm not sure why that worked for them, as my game has plenty of color and great performance with this new binary. I'm still researching a better solution for those who are affected by it.
Please provide more info on your game and specs, etc. So far we know that you're a Nvidia user, but do you have SkyRE and/or SKSE installed?
-
Offline
- Posts: 4
- Joined: 04 Jan 2013, 03:57
Re: TES Skyrim 0.209
Has anyone tried testing this using high ugrids ammounts?
I've allways just left it on default but since 209 is working so well I might try higher values.
I've allways just left it on default but since 209 is working so well I might try higher values.
-
Offline
- *blah-blah-blah maniac*
- Posts: 572
- Joined: 23 Aug 2013, 21:59
- Location: United States
Re: TES Skyrim 0.209
I believe Oyama plays on higher uGrids (7 I think) and it's working for him AFAIK. He does have a killer machine too though.
-
Offline
- Posts: 11
- Joined: 25 Aug 2013, 05:25
Re: TES Skyrim 0.209
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
ReservedMemorySizeMb=512
EnableUnsafeMemoryHacks=false
VideoMemorySizeMb=9214 = (3072 MB VRAM + 8190 MB RAM - 2048 MB)
Ok what am i doing wrong. My memory is still going over 2000.
-
Offline
- *sensei*
- Posts: 331
- Joined: 20 Jul 2013, 00:34
Re: TES Skyrim 0.209
I've been using uGrid=7, uExtCell=64, uIntCell=32 for a year, but I can't do uGrid=9 for some reason.
@Fragsnippy
I couldn't do (total - 2048) either, so I lowered the value by 1024 until I found one worked. 8192 CTD'ed trying to load an external cell save. 7168 was able to, but I lowered it to 6144 since I don't have that many HD mods on my PC. I have 2GB VRAM, 8GB RAM.
@Fragsnippy
I couldn't do (total - 2048) either, so I lowered the value by 1024 until I found one worked. 8192 CTD'ed trying to load an external cell save. 7168 was able to, but I lowered it to 6144 since I don't have that many HD mods on my PC. I have 2GB VRAM, 8GB RAM.
_________________
AMD R9 6900HX, 16GB DDR5-4800
Win 11Pro 64bit on NvMe, Skyrim on NvMe 2nd partition
Nvidia GTX 1070 FE eGPU v531.209
OrganicENB SE
OrganicENB LE
AMD R9 6900HX, 16GB DDR5-4800
Win 11Pro 64bit on NvMe, Skyrim on NvMe 2nd partition
Nvidia GTX 1070 FE eGPU v531.209
OrganicENB SE
OrganicENB LE
-
Offline
- Posts: 11
- Joined: 25 Aug 2013, 05:25
Re: TES Skyrim 0.209
skysan4298 wrote:I've been using uGrid=7, uExtCell=64, uIntCell=32 for a year, but I can't do uGrid=9 for some reason.
@Fragsnippy
I couldn't do (total - 2048) either, so I lowered the value by 1024 until I found one worked. 8192 CTD'ed trying to load an external cell save. 7168 was able to, but I lowered it to 6144 since I don't have that many HD mods on my PC. I have 2GB VRAM, 8GB RAM.
But im trying to figure out how is memory is going over 2000 MB.
Any AMD users please post your full settings
-
Offline
- *sensei*
- Posts: 331
- Joined: 20 Jul 2013, 00:34
Re: TES Skyrim 0.209
On my Win8 64bit and AMD 7850, the enbhost.exe handled the most of memory. SPM reported the RAM usage on TESV.exe only when I tested. Is your Windows 32bit or 64bit? Did you copy enbhost.exe when you installed the ENB binaries?Fragsnippy wrote: But im trying to figure out how is memory is going over 2000 MB.
Any AMD users please post your full settings
This is my MEMORY settings in enblocal.ini:
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true // My AMD 7850 ran better with true
DisablePreloadToVRAM=false
ReservedMemorySizeMb=512
EnableUnsafeMemoryHacks=false
VideoMemorySizeMb=6144
_________________
AMD R9 6900HX, 16GB DDR5-4800
Win 11Pro 64bit on NvMe, Skyrim on NvMe 2nd partition
Nvidia GTX 1070 FE eGPU v531.209
OrganicENB SE
OrganicENB LE
AMD R9 6900HX, 16GB DDR5-4800
Win 11Pro 64bit on NvMe, Skyrim on NvMe 2nd partition
Nvidia GTX 1070 FE eGPU v531.209
OrganicENB SE
OrganicENB LE