TES Skyrim 0.217

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Re: TES Skyrim 0.217

ENBSeries wrote:Folks, i can't find how to add to inventory new cloths or armors installed which don't have any description where to find. I remember that one maid outfit somehow added via console, but deleting almost all mods only because don't know how to get their id.
Check what FormID the item has with TES5Edit or Wrye Bash, add it with the

player.additem XXYYYYYY 1

console command. Where: XX = the load order of the particular plugin, YYYYYY = the FormID and 1 = one item.
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Re: TES Skyrim 0.217

If you know the more common name of the item (often mentioned in the mod) you can use the help command:

help "name of item"

Code: Select all

help <"Object name"> <#> 	

Show all console commands with descriptions. Add descriptors to search for IDs. 
ex: help "elven armor" 0 will show ids of all items that include "elven armor" in the name. 
<#> sets the limits for the search function, 0 = no limits; 4 = Exact.
So if the outfit had the word "maid" in its name (the name you see in your inventory) then you could do:

help "maid" (or help maid as the quotes are only needed if using more than one word)

and it would show those items with the word "maid" along with the ref ID you need so you can use the player.additem command (as explained in the post above)
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Re: TES Skyrim 0.217

Thanks. Unfortunately all software won't run in virtual machine, so i can't find id anyhow, so via name is the only one solution.
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Re: TES Skyrim 0.217

you could also avoid the player.additem if you click on the npc when the console is up then you just need additem this is mostly the case for every command that uses player. in front

looks good so far Boris better then nothing i would say, it should look much better with a more detailed texture also :)
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Re: TES Skyrim 0.217

ENBSeries wrote:Thanks. Unfortunately all software won't run in virtual machine, so i can't find id anyhow, so via name is the only one solution.
Which item(s) are we talking about? I could check the FormIDs and all you must do is to add the first two digits that depend on the load order.
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Re: TES Skyrim 0.217

It's various mods, for example Kung Fu Lady Outfit. For me tessnip crash at start with 135h error, tesedit won't work because game not installed in virtual machine and it seems depends from it. Another one editor not work because it not compatible with winxp.
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Re: TES Skyrim 0.217

ENBSeries wrote:It's various mods, for example Kung Fu Lady Outfit. For me tessnip crash at start with 135h error, tesedit won't work because game not installed in virtual machine and it seems depends from it. Another one editor not work because it not compatible with winxp.
If that is Kung Fu Lady Suits (kungfuteenagearmor.esp), the FormIDs are:

ARMA
01000D62 FullLeatherKungFuteenageBootsAA
01000D65 FullLeatherKungFuteenageCuirassBlack
01000D63 FullLeatherKungFuteenageCuirassBlue
01000D64 FullLeatherKungFuteenageCuirassRed
01000D66 FullLeatherKungFuteenageears

ARMO
01000D67 ArmorLeatherKungFuteenageBoots
01000D6B ArmorLeatherKungFuteenageCuirassBlack
01000D69 ArmorLeatherKungFuteenageCuirassBlue
01000D6A ArmorLeatherKungFuteenageCuirassRed
01000D68 ArmorLeatherKungFuteenageHelmet

Swap 01 to its load order in your game as said. If it helped, just name the others and I'll check them as well.
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