TESIV: Oblivion
- Author
- Message
-
Offline
- *sensei*
- Posts: 445
- Joined: 29 Jan 2013, 01:17
Re: TESIV: Oblivion
.
Last edited by Rubber-De-Flubber on 25 May 2022, 20:22, edited 1 time in total.
-
Offline
- Posts: 32
- Joined: 29 May 2013, 10:44
Re: TESIV: Oblivion
When I saw astrob0y's wonderful preset (ATE 1.81), I had to revisit Cyrodiil. These are the results after some minor changes to his preset:
-
Offline
- Posts: 80
- Joined: 26 Aug 2013, 08:45
Re: TESIV: Oblivion
Wonderful imagesQuabla wrote:When I saw astrob0y's wonderful preset (ATE 1.81), I had to revisit Cyrodiil. These are the results after some minor changes to his preset:
Is it possible that you can share your changes because I want to try it out
_________________
Hardware: i5 4670k@4.5ghz, 8gb ram@2ghz, 680 2gb@1.25ghz (cpu,gpu and ram watercooled), 3xintel g2 ssd 80g, 5tb WD storage, Xonar Essence, Seasonic 1k Platinum, 305t@2560x1600, Software: win 8.1, Geforce 337.50 driver, UNi Xonar 1.72 Driver
Hardware: i5 4670k@4.5ghz, 8gb ram@2ghz, 680 2gb@1.25ghz (cpu,gpu and ram watercooled), 3xintel g2 ssd 80g, 5tb WD storage, Xonar Essence, Seasonic 1k Platinum, 305t@2560x1600, Software: win 8.1, Geforce 337.50 driver, UNi Xonar 1.72 Driver
-
Offline
- Posts: 32
- Joined: 29 May 2013, 10:44
Re: TESIV: Oblivion
astrob0y, below the enbseries.ini I'm currently using. But in most images parameters vary a little bit. Oh, in some images I also reduced NoiseAmount in effect.txt.
Code: Select all
// M I D H R A S T I C E N B F O R F A L L O U T 3
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9_smaa.dll
[GLOBAL]
AdditionalConfigFile=
UseEffect=true
ForceNVidiaCard=true
ForceNVidiaCaps=false
[FIX]
FixGameBugs=true
[GAME]
SpeedHack=true
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=32.0
[INPUT]
//rollen
KeyReadConfig=91
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//insert
KeyScreenshot=45
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
SkipShaderOptimization=false
[EFFECT]
UseOriginalPostProcessing=false
UseOriginalObjectsProcessing=false
EnableBloom=true
EnableAdaptation=true
EnableAmbientOcclusion=true
EnableDepthOfField=true
EnableSunRays=true
EnableDetailedShadow=true
EnableShadowBlurring=true
[BLOOM]
Quality=0
AmountDay=0.33
AmountNight=0.55
BlueShiftAmountDay=1.0
BlueShiftAmountNight=3.75
ContrastDay=1.33
ContrastNight=1.32
AmountInterior=0.38
ContrastInterior=1.58
BlueShiftAmountInterior=5.57
[CAMERAFX]
LenzReflectionIntensityDay=0.59
LenzReflectionIntensityNight=0.6
LenzReflectionPowerDay=2.2
LenzReflectionPowerNight=2.0
LenzReflectionIntensityInterior=1.0
LenzReflectionPowerInterior=2.0
[SSAO_SSIL]
UseIndirectLighting=true
SamplingQuality=0
SamplingRange=0.31
FadeFogRangeDay=1.0
FadeFogRangeNight=1.0
SizeScale=0.5
SourceTexturesScale=0.5
FilterQuality=1
AOAmount=3.0
AOAmountInterior=3.0
ILAmount=4.0
ILAmountInterior=5.0
AOIntensity=2.0
AOIntensityInterior=2.0
AOType=1
AOMixingType=5
AOMixingTypeInterior=5
[NIGHTDAY]
DetectorDefaultDay=false
DetectorLevelDay=0.5
DetectorLevelNight=0.1
DetectorLevelCurve=4.55
[ADAPTATION]
ForceMinMaxValues=false
AdaptationSensitivity=0.1
AdaptationTime=0.4
AdaptationMin=0.1
AdaptationMax=300.0
[ENVIRONMENT]
LightingIntensityDay=0.87
LightingIntensityNight=1.13
//0.8
LightingCurveDay=1.16
LightingCurveNight=1.09
//0.96
LightingDesaturationDay=0.25
LightingDesaturationNight=0.25
AmbientLightingIntensityDay=0.66
AmbientLightingIntensityNight=0.43
//0.8
AmbientLightingCurveDay=0.98
AmbientLightingCurveNight=1.08
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationNight=0.0
FogColorMultiplierDay=0.1
FogColorMultiplierNight=0.5
FogColorCurveDay=0.1
FogColorCurveNight=1.28
LightingIntensityInterior=0.63
LightingCurveInterior=0.84
LightingDesaturationInterior=0.0
AmbientLightingIntensityInterior=0.39
AmbientLightingCurveInterior=0.61
AmbientLightingDesaturationInterior=0.0
FogColorMultiplierInterior=0.88
FogColorCurveInterior=1.88
[SKY]
Enable=true
GradientIntensityDay=0.750001
GradientIntensityNight=1.5
GradientDesaturationDay=0.0
GradientDesaturationNight=0.25
GradientTopIntensityDay=0.86
GradientTopIntensityNight=0.250001
GradientTopCurveDay=0.99
GradientTopCurveNight=0.48
GradientMiddleIntensityDay=0.800001
GradientMiddleIntensityNight=0.400001
GradientMiddleCurveDay=1.51
GradientMiddleCurveNight=1.52
GradientHorizonIntensityDay=0.790001
GradientHorizonIntensityNight=0.8
GradientHorizonCurveDay=0.5
GradientHorizonCurveNight=2.9
CloudsIntensityDay=0.960001
CloudsIntensityNight=0.400001
CloudsCurveDay=1.76
CloudsCurveNight=0.4
CloudsDesaturationDay=0.0
CloudsDesaturationNight=0.0
SunIntensity=2.83
SunDesaturation=0.0
SunCoronaIntensity=0.821
SunCoronaCurve=1.2
SunCoronaDesaturation=0.0
StarsIntensity=2.2
StarsCurve=1.2
CloudsEdgeClamp=2.2
CloudsEdgeIntensity=0.67
MoonIntensity=0.95
MoonCurve=1.2
MoonDesaturation=0.3
MoonCoronaIntensity=0.3
[OBJECT]
SubSurfaceScatteringMultiplierDay=1.44
SubSurfaceScatteringMultiplierNight=0.56
SubSurfaceScatteringMultiplierInterior=1.2
SubSurfaceScatteringPowerDay=12.0
SubSurfaceScatteringPowerNight=12.0
SubSurfaceScatteringPowerInterior=12.0
SubSurfaceScatteringMultiplierInteriorDay=1.02
SubSurfaceScatteringMultiplierInteriorNight=1.07
SubSurfaceScatteringPowerInteriorDay=11.25
SubSurfaceScatteringPowerInteriorNight=12.82
[LIGHTSPRITE]
[WINDOWLIGHT]
[VOLUMETRICFOG]
[FIRE]
IntensityDay=1.42
IntensityNight=2.31
IntensityInteriorDay=1.53
IntensityInteriorNight=1.86
CurveDay=0.82
CurveNight=1.32
CurveInteriorDay=1.29
CurveInteriorNight=1.68
[COLORCORRECTION]
UsePaletteTexture=true
Brightness=1.0
GammaCurve=1.1
[SHADOW]
ShadowCastersFix=true
UseBilateralShadowFilter=true
ShadowQualityFix=true
DetailedShadowQuality=-1
ShadowFilterQuality=0
ShadowBlurRange=4.0
[DEPTHOFFIELD]
FadeTime=0.1
[RAYS]
SunRaysMultiplier=0.76
[SKYLIGHTING]
[ANTIALIASING]
EnableEdgeAA=true
-
Offline
- Posts: 80
- Joined: 26 Aug 2013, 08:45
Re: TESIV: Oblivion
Oh my, these are such amazing images
Well done.
Can I upload some of them at nexus? (and ofc give credit)
Well done.
Can I upload some of them at nexus? (and ofc give credit)
_________________
Hardware: i5 4670k@4.5ghz, 8gb ram@2ghz, 680 2gb@1.25ghz (cpu,gpu and ram watercooled), 3xintel g2 ssd 80g, 5tb WD storage, Xonar Essence, Seasonic 1k Platinum, 305t@2560x1600, Software: win 8.1, Geforce 337.50 driver, UNi Xonar 1.72 Driver
Hardware: i5 4670k@4.5ghz, 8gb ram@2ghz, 680 2gb@1.25ghz (cpu,gpu and ram watercooled), 3xintel g2 ssd 80g, 5tb WD storage, Xonar Essence, Seasonic 1k Platinum, 305t@2560x1600, Software: win 8.1, Geforce 337.50 driver, UNi Xonar 1.72 Driver
-
Offline
- Posts: 32
- Joined: 29 May 2013, 10:44
Re: TESIV: Oblivion
Thank you
Never thought about posting images at the Nexus. Just uploaded one. Will post more in the next few hours.
Never thought about posting images at the Nexus. Just uploaded one. Will post more in the next few hours.
-
Offline
- Posts: 80
- Joined: 26 Aug 2013, 08:45
Re: TESIV: Oblivion
_________________
Hardware: i5 4670k@4.5ghz, 8gb ram@2ghz, 680 2gb@1.25ghz (cpu,gpu and ram watercooled), 3xintel g2 ssd 80g, 5tb WD storage, Xonar Essence, Seasonic 1k Platinum, 305t@2560x1600, Software: win 8.1, Geforce 337.50 driver, UNi Xonar 1.72 Driver
Hardware: i5 4670k@4.5ghz, 8gb ram@2ghz, 680 2gb@1.25ghz (cpu,gpu and ram watercooled), 3xintel g2 ssd 80g, 5tb WD storage, Xonar Essence, Seasonic 1k Platinum, 305t@2560x1600, Software: win 8.1, Geforce 337.50 driver, UNi Xonar 1.72 Driver