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 Post subject: Re: TES Skyrim
PostPosted: 22 Sep 2013, 02:34 
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*blah-blah-blah maniac*

Joined: 31 Dec 2011, 19:42
Posts: 504
That conan dude looks really good. What skin texture is that? I find CBBE to be real good with the sss, but I haven't found a comparable male texture.

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NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.


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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 22 Sep 2013, 02:56 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
Posts: 1509
Confidence-Man wrote:
That conan dude looks really good. What skin texture is that? I find CBBE to be real good with the sss, but I haven't found a comparable male texture.


Confidence-Man you wont achieve this result everywhere you need very specific things come together ;)

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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
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 Post subject: Re: TES Skyrim
PostPosted: 22 Sep 2013, 03:03 
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*master*
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Joined: 23 Jun 2013, 18:14
Posts: 137
Location: IOWA
What software do you guys use to both convert and then resize your downsampled images while keeping the quality?

Can I use Irfanview, if so what settings should I be using for the conversion process?

It seems that using/posting Flickr's resized images does not keep the quality..

Some of you have such crisp and clear images? I am wondering how this is achieved.

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 Post subject: Re: TES Skyrim
PostPosted: 22 Sep 2013, 05:32 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
Posts: 1509
My results are 0 downsampling all pure ENB processing without additional external shaders just balancing, no face light no nothing pure gameplay results :)

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Quote:
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


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 Post subject: Re: TES Skyrim
PostPosted: 22 Sep 2013, 05:37 
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*blah-blah-blah maniac*
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Joined: 15 Mar 2013, 10:24
Posts: 1020
Location: Earth
djuplift
for me, i use ACDSee (should able to get it for free with older version by now, i'm on 7) all my captures are in png format, batch converted with ACDSee, it also do batch resize too. convert to jpg with %100 quality and resized to %85 of 1080 for friendly posting on this forum. Imageshack has 50GB of free image storage... can't go wrong with that till GTA 5 comes out :D if it'll ever gonna come out...

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 Post subject: Re: TES Skyrim
PostPosted: 22 Sep 2013, 05:44 
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*sensei*

Joined: 30 May 2012, 15:40
Posts: 267
@mindflux - welcome back! Looks great, hopefully, this time you will release it!

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 Post subject: Re: TES Skyrim
PostPosted: 22 Sep 2013, 08:05 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
Posts: 1509
Im Realtime again on the 460 @ 25 fps :)

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Quote:
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


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 Post subject: Re: TES Skyrim
PostPosted: 22 Sep 2013, 11:46 
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*sensei*
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Joined: 10 Jun 2012, 12:31
Posts: 420
Location: Sweden
v0.221...

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 Post subject: Re: TES Skyrim
PostPosted: 22 Sep 2013, 12:39 
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insomnia_jt
last pic is beautiful and bloomy :D same here with v.221

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 Post subject: Re: TES Skyrim
PostPosted: 22 Sep 2013, 13:01 
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*sensei*
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Joined: 10 Jun 2012, 12:31
Posts: 420
Location: Sweden
ohkay
Yours are really beautiful too! Love that place outside Dawnstar. Its made for photos. :)
Cheers!

Edit: A few more pics today.... I just love coming to Forgotten Vale!
I'm sacrificing a pixelated sun just so I can use sun texture. Banding is from vignette.

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