TES Skyrim
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- *blah-blah-blah maniac*
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- *master*
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Re: TES Skyrim
Last edited by pastrana on 05 Oct 2013, 20:11, edited 1 time in total.
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Re: TES Skyrim
Hey Opethfeldt, what textures for trees do you use?
Greets
Greets
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- *blah-blah-blah maniac*
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Re: TES Skyrim
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- *sensei*
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Re: TES Skyrim
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| i5 | 8gb RAM | GTX660 | Windows 8 | Skyrim on SSD |
My music project, Akira Project, website at Sound Cloud
| i5 | 8gb RAM | GTX660 | Windows 8 | Skyrim on SSD |
My music project, Akira Project, website at Sound Cloud
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- *sensei*
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Re: TES Skyrim
While this isn't specifically a Skyrim screenshot, I wanted to show an interesting outcome from messing around in Photoshop, I decided to run an old nature Skyrim screenshot I'd taken a few months ago through an Edge Enhancer plugin named Topaz, this was the result:
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- *blah-blah-blah maniac*
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Re: TES Skyrim
Plywood
Very interesting. Don't think it will look good in move, but that can be fixed by depth data. I'll try to understand how it works.
Very interesting. Don't think it will look good in move, but that can be fixed by depth data. I'll try to understand how it works.
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- *sensei*
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Re: TES Skyrim
Whoa!... that is really fecking cool Plywood.Plywood wrote:While this isn't specifically a Skyrim screenshot, I wanted to show an interesting outcome from messing around in Photoshop, I decided to run an old nature Skyrim screenshot I'd taken a few months ago through an Edge Enhancer plugin named Topaz, this was the result:
[img]snip
It would be great if Boris could apply this to ENB... just for fun
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Re: TES Skyrim
Nice to see everyone still chugging away with there configs! They all look amazing. Mine is currently under a change. Working to bring about more depth in the characters and objects. Still got a ways to go to get the look I want. I had it once before but lost the settings.