TES Skyrim 0.229

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Re: TES Skyrim 0.229

ENBSeries wrote: Folks, not sure if this required, because most of users rather think it's bug on water. These screens of water with and without self reflection (when reflected ray intersect water itself), say your opinion, should i use it or this will lead to bug reports?
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I like it, so I vote "yes".

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Re: TES Skyrim 0.229

drumber
Can't make shadows from clouds anyway, they will move together with player, because sky is centered to camera. I tried already and thought this will not be noticable beause of huge size of clouds, but moving shadows together with player are very annoying.
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Re: TES Skyrim 0.229

ENBSeries wrote:


Folks, not sure if this required, because most of users rather think it's bug on water. These screens of water with and without self reflection (when reflected ray intersect water itself), say your opinion, should i use it or this will lead to bug reports?
Image Image
Some particular atmospheric condition make the water surface just like a mirror, a foggy day without a direct sun light impact for example, I think that the major "bug" (isn't) it's the light amount in this pics, not the self reflection itself imho, so yes for me.

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Re: TES Skyrim 0.229

Boris: I vote yes for self reflection. Looks better and not as if missing some of the mirror image of the land. "yes"
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Re: TES Skyrim 0.229

ENBSeries wrote:drumber
Can't make shadows from clouds anyway, they will move together with player, because sky is centered to camera. I tried already and thought this will not be noticable beause of huge size of clouds, but moving shadows together with player are very annoying.
Есть же мод добавляющий 3D облака, не привязанные к камере. Можно потрясти автора чтобы сделал версию для ENB.
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Re: TES Skyrim 0.229

Xilandro
If you mean Real Clouds (volumetric clouds), it is a great mod, though I think its betaish and makes sky cloudy all the time no? It is a great mod, but I think it has much to improve. Such thing would be an awesome addition to ENBseries though.. http://skyrim.nexusmods.com/mods/39450

Boris
I vote yes too and imho your regular user will not be able to tell that apart let alone report it for bug.

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Really how many casual users make bug reports or reports in general anyways? A handful? Besides I am sure people will find other things. And sorry you have been depressed, doubt anything anyone say will make it better, but imho making shit (water) look better (like water) is impressive, and if anyone could do it, game engines/graphics wouldnt suck as bad. So at the risk of you not caring, I gotta say thanks.
Last edited by Doshu on 15 Oct 2013, 19:46, edited 3 times in total.

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Re: TES Skyrim 0.229

I vote yes for self reflection.
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Re: TES Skyrim 0.229

Здравствуйте Борис, наконец-то вы занялись водой! А что насчет нормальных отражений, в данный момент в воде отражаются только ЛОДЫ.
В том же третьем фалауте с отражениями дело обстоит намного лучше, отражаются как ближние так и дальние объекты.
Возможно вы сможете исправить данный косяк беседки.

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Re: TES Skyrim 0.229

I vote no.

With self reflection the highlights in the picture become kind of a "uniform (white) blob", while without self reflections it seems more "detailed" as the highlights are broken up into lots of small patches. And i can still make out the general outlines of the shoreline.

This impression could be very situational though (when seeing the effect in motion).
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Re: TES Skyrim 0.229

I love the new water caustics, though I can't decide if I liked the more transparent version better or not...

I did run into one problem using Realistic Water Two. When indoors, it seems like the normal map shows up for a bit then suddenly disappears leaving a flat featureless mass. If you turn off the water option in ENB the textures show up still working fine.

With water un-checked.

With water checked.

I'm not sure if this is a texture problem with the mod or how to fix it. Outdoors textures always work fine, and it definitely looks better with water effects on, when it works. Maybe someone can explain why this happens?
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