ENBSeries wrote:
Hey folks, found that water in this washtub almost don't have any distortion from refraction, because i reduce it on shore (deepness dependent). What to do in such cases, keep current code or increase factor of distortion (let say 10 times)? Now fade distance is about 10 cm, for this water distortion completely restored only when i set it to 0.1 cm, perhaps wrong water object setup, but users will punish me for that. What should i do?

The horsetrough01.nif water does not even have a texture file associated the water inside, but it has the Nifskope unknown BSWaterShaderProperty. I think that is why it became invisible when the ENB WATER is enabled. An addition to the mindflux ENB patch.
EDIT: Definitely fixable. Mindflux should be able to do much better than my noob attempt. That's with latest 0.229 download.

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OrganicENB SEOrganicENB LE