Fallout New Vegas / Fallout 3
ENBSeries graphic mod / ENBoost patch 0.230
Fixed issues with "transparent" weapons in some places of New Vegas. Some other changes, i'll see response from users to understand what i need.
Fallout 3 / New Vegas 0.230
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- *blah-blah-blah maniac*
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Fallout 3 / New Vegas 0.230
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Re: Fallout 3 / New Vegas 0.230
Seems to be working nicely and I haven't spotted a transparent weapon yet.
Anything I should be looking out for?
Anything I should be looking out for?
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Re: Fallout 3 / New Vegas 0.230
.
Last edited by Rubber-De-Flubber on 25 May 2022, 18:58, edited 1 time in total.
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Re: Fallout 3 / New Vegas 0.230
Awesome! I'll check it out as soon as I get home.
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Re: Fallout 3 / New Vegas 0.230
Thanks Boris !
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Re: Fallout 3 / New Vegas 0.230
Thanks for the update Boris
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Re: Fallout 3 / New Vegas 0.230
What an enigmatic post. I wonder if I can find out what those extra changes are...
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Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.
Core i5-2500K @4.50GHz | MSI Gaming GeForce GTX 970 4GB | 16GB RAM (1600Mhz) | Soundblaster Z | Win7 64bit
Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.
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Re: Fallout 3 / New Vegas 0.230
Thanks for the update Boris. Quick question though, I'm back on my Nvidia card so I'm wondering is supersampling still supported? I went through the normal steps to enable it but the added resolutions aren't popping up under my game launcher's options.
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Re: Fallout 3 / New Vegas 0.230
chiknnwatrmln
In 0.225 i did changes for downscaling, but should work.
In 0.225 i did changes for downscaling, but should work.
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Re: Fallout 3 / New Vegas 0.230
Any more comments on my question concerning the crash with the wrapper on Win8 from the previous thread?
I can even show you all my running processes just to confirm that there's nothing in the background that would interfere.
I just find it strange that it works for Skyrim, but not for Fallout.
I can even show you all my running processes just to confirm that there's nothing in the background that would interfere.
I just find it strange that it works for Skyrim, but not for Fallout.
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