UPDATE: Works with ME3 Demo | Mass Effect 2 - ENB & SMAA
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Re: UPDATE: Works with ME3 Demo | Mass Effect 2 - ENB & SMAA
Which parameter is for blue filter ?
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Re: UPDATE: Works with ME3 Demo | Mass Effect 2 - ENB & SMAA
You must edit the enbpallete.bmp texture in Photoshop or GIMP. You can remove the blue by using a desaturation filter in one of those programs. =)vejn wrote:Which parameter is for blue filter ?
On another note, I downloaded the 0.107 version of the ME3 ENB, but I think it is too buggy for everyone to use. For me, it sometimes removes sound from the game, sometimes crash, sometimes effect doesn't show. Not a huge deal, since older version of ENB is already working to add extra post effects. It would be nice to have ME3 specific ENB, but I understand. Only 24 hours in a day, and you need time to do other things as well.
I hope to release 2 updated versions of this mod soon - one is for screenshots and has a lot of effects. One is for gameplay and has less effects, but still different graphics from stock. If you have downloaded the mod, thanks for trying it out! I hope you enjoy it.
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Re: Mass Effect 2 - ENB & SMAA
Also, thank you for this solution!vejn wrote:Copy all files in ME2 return to darkness in ME2 binaries but not d3d9.dll.john129pats wrote:I did. Sadly it didn't work.
Download http://www.mediafire.com/?vhjmg2llkzy and copy in ME2 binaries just d3d9.dll and d3dx9_26.dll. Try it.
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Re: UPDATE: Works with ME3 Demo | Mass Effect 2 - ENB & SMAA
Does GIMP has ability to add blue saturation - not to darken the game, but that has light blue veil ?mangosango wrote:You must edit the enbpallete.bmp texture in Photoshop or GIMP. You can remove the blue by using a desaturation filter in one of those programs. =)
If only the day will have twice as much hoursOnly 24 hours in a day, and you need time to do other things as well.
Yes, I'm also using your mod. Nice job. Did you play Deus ex: Human revolution ? It has kind of golden filter/veil.I hope to release 2 updated versions of this mod soon - one is for screenshots and has a lot of effects. One is for gameplay and has less effects, but still different graphics from stock. If you have downloaded the mod, thanks for trying it out! I hope you enjoy it.
I would like to make more expressed but light blue filter for mass effect.
This is example for green filter - something like this but blue ->http://social.bioware.com/2512502/albums/1293573/170356
Could you make more samples so that Mass effect should look like this (second picture)
Last edited by vejn on 14 Mar 2012, 14:02, edited 1 time in total.
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Re: UPDATE: Works with ME3 Demo | Mass Effect 2 - ENB & SMAA
Hey, but where is this blueshift and blue lens-filter option in effect.txt?dpeasant wrote:You dont actually need any pallete. Easily done via effect.txt(blueshift or blue lens-filter).
I don't see it.
Can you upload it to somewhere or tell how to change it?
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Re: UPDATE: Works with ME3 Demo | Mass Effect 2 - ENB & SMAA
Как добиться такого изображения как в этом ролике:
http://youtu.be/J1-GtPMbwwM?hd=1 ??
Скачал и установил, но ничего не вышло, изображения только темнее стало. Переключение shift+f12 работает, shift+f10 и pause/break не ощутимо.
http://youtu.be/J1-GtPMbwwM?hd=1 ??
Скачал и установил, но ничего не вышло, изображения только темнее стало. Переключение shift+f12 работает, shift+f10 и pause/break не ощутимо.
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Re: UPDATE: Works with ME3 Demo | Mass Effect 2 - ENB & SMAA
Why is it the only thing that changes when I edit the ini is bloom and colour correction?
Nothing else is working? I see no visible differences when I edit any other sections.
I tried using a noise filter via effect.text and that didn't show either. :/
The ENB is working but half the effects aren't.
Nothing else is working? I see no visible differences when I edit any other sections.
I tried using a noise filter via effect.text and that didn't show either. :/
The ENB is working but half the effects aren't.
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Re: UPDATE: Works with ME3 Demo | Mass Effect 2 - ENB & SMAA
From what I can tell, this version of ENB reads images when they are already rendered out (in the framebuffer?). This means that things like SSAO, DOF, and Motion Blur do not work, as these require more information from the scene. Noise filter only works when you turn up the noise value by a lot (5, or 6). That noise shader also only adds noise to dark areas, not light. From what I can tell, it makes the image B/W, does a quick threshold calculation, and adds noise to that image. Then it does a linear interpolation onto the original image. If you want to mod the shader to add more grain, here is the relevant code (idk enough HLSL to make it happen):Unreal Warfare wrote:Why is it the only thing that changes when I edit the ini is bloom and colour correction?
Nothing else is working? I see no visible differences when I edit any other sections.
I tried using a noise filter via effect.text and that didn't show either. :/
The ENB is working but half the effects aren't.
Code: Select all
//grain noise
#ifdef ENOISE
float origgray=max(res.x, res.y);//dot(res.xyz, 0.333);
origgray=max(origgray, res.z);
coord.xy=IN.txcoord.xy*16.0 + origgray;
float4 cnoi=tex2Dlod(SamplerNoise, coord);
res=lerp(res, (cnoi.x+0.5)*res, NoiseAmount*saturate(1.0-origgray*1.8));
#endif
What version of the mod are you using? That version is v0.01 alpha. It increases contrast, bloom, and adds blue color.Poc wrote:Как добиться такого изображения как в этом ролике:
http://youtu.be/J1-GtPMbwwM?hd=1 ??
Скачал и установил, но ничего не вышло, изображения только темнее стало. Переключение shift+f12 работает, shift+f10 и pause/break не ощутимо.
blueshift option is not available in this version of ENB (only in newer versions). You need to add blue filter to pallete.bmp. Open the image in gimp, create a new layer and fill it with a blue color. Then turn down the transparency of that layer to about 10-20% (depending on how much blue you want the final image to have). Then, save the image.vejn wrote:Hey, but where is this blueshift and blue lens-filter option in effect.txt?dpeasant wrote:You dont actually need any pallete. Easily done via effect.txt(blueshift or blue lens-filter).
I don't see it.
Can you upload it to somewhere or tell how to change it?
I made a palette with more blue here: http://dl.dropbox.com/u/18955430/enbpalette.bmp