So water and transparent objects would just be ignored without altering the appearance of water and transparent objects at all? Personally, I think that would be sufficient because, as of right now, I don't see any good AA options for use with ENB. FXAA and SMAA aren't really AA, they smudge stuff... they smudge differently, but they smudge, and FXAA is the worst. On top of it, I don't want to apply another d3d9 through the proxy... been there, done that, I'm done with it. However, EdgeAA and Subpixel AA barely touch the existing aliasing problems. I guess I could use transparencyAA but then I lose deferred rendering effects (as I understand it, it requires hardware AA as well, right?) I don't want to put you back on the anti-aliasing tracks again, you've already been down that road, but TAA has excellent quality but, because of the ghosting, it's basically useless. Almost no one is using it. If it worked even without transparent objects it would be a vast improvement over what we have (most of the aliasing I see is on fences, lamps, buildings at a distance, etc.) If it solved or even helped that, you'd be my hero.
If you really don't wanna do it, I'll stop bringing it up. It's just an effect that used to work and work quite well (v0.212 and lower that had TAA 'finished' I had no trouble, no ghosting at all. It broke at v0.213 when it no longer needed old helper mod) and now it's more or less useless except for screenshots... but that doesn't even do much as we're dealing with a still screen and it's temporal AA... Anyway, like I said, if it's not going to be done, I'll stop bringing it up. I'd just really like to see it in usable form again
Btw, water simply won't stop blowing my mind. A friend of mine just got enb for the first time and he can't stop talking about how good the water looks. It's kinda funny really. My 3d animator/modeller wife is even impressed (and it's hard to impress her with games...) Thanks Boris! I did not expect to write a novel here... but... well... there ya go. I better stop now
It's really late here, I need sleep.