Edit:@Pmind
Is that 2.35:1? Looks like it

My only suggestion is to consider increasing your FOV just a bit; 70 seems to work well for me. There's something slightly claustrophobic about some of those screens lol, or maybe that was the intent.
@jim2point0
I envy your patience with RL. Once I saw the scope of the .ini file I immediately gave up. I doubt it lacks anything in versatility, but man does it require a lot of testing. In any case, your screens so far look pretty damn nice. Mind posting your RL .ini modifications?
@UW
I don't really know how else to describe EToneMappingOversaturationV2 (it seems to reduce highlights), but your solution is definitely the more elegant one as far as lens reflection goes

Also, I too like the more realistic take, although I seem to be drifting toward the fantasy side of things for now...
My steadfast resistance to bloom has finally cracked:
Album:
http://imgur.com/a/FLTlL#0Example:

_________________
TV_ENBi5-2500k 4.3 Ghz, GTX 580 1.5 GB, 8gb RAM