TES Skyrim 0.234

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*sensei*
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Re: TES Skyrim 0.234

DigitalPrinceX wrote:Ok this is unscaled. I run game at 1440x900 max my LCD supports. Its the noisy water shadow i want to show
I've seen this before with AMD's Anti-Aliasing Method being more than Multisampling,
so try setting the Filter to Standard and Multisampling. I had to revert from 13.11beta9.2
to 13.10beta2 because AMD put 120fps for xfire vSync that caused the screen tearing.

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*sensei*
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Re: TES Skyrim 0.234

Skysan4298
I do not have any form of driver AA on. Only using ENB EdgeAA
My issue is with water shadow only. Nothing else
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*blah-blah-blah maniac*
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Re: TES Skyrim 0.234

Version updated, download again
Added shadow quality and noise parameters for those users who see noise and prefer discrete artifacts. Also turned on for nvidia users new depth capture mode for proper ssao and similar depth depended effects under water when underwater silhouette enabled.
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*sensei*
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Re: TES Skyrim 0.234

Alright. Disabling the noise parameter solves my issue.
I was not able to test the ssao and dof problem with depth capture mode, file replaced by the time i read this thread.
Hope a workaround comes up for AMD.
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Re: TES Skyrim 0.234

I think I found a bug of ice underwater, I just found this so I don't know if it was there on older versions.

EnableSilhouette=true
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EnableSilhouette=false
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UseEffect=false
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Re: TES Skyrim 0.234

Diegog5
I don't care about such bugs and it's not hard to understand the nature of it and that it's unfixable.
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Re: TES Skyrim 0.234

Борис, а есть возможность добавить к подводным эффектам эффект каустики?

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И это относится не только к подводным эффектам, допустим в пещере с водой данный эффект по идее должен распространяться не только на подводную часть но и на надводные поверхности, стены потолок и т.д. Смотрелось бы сказочно.

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А про такие лучики и пузырьки я вообще молчу, возможно ли?

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Last edited by SerggX on 11 Nov 2013, 07:44, edited 2 times in total.

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*blah-blah-blah maniac*
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Re: TES Skyrim 0.234

Latest version works perfect on my side with Shadow Noise disabled.
Nice work Boris !
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*master*
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Re: TES Skyrim 0.234

ENBSeries wrote: Arkngt
In latest update i removed new depth capturing code already.
Thanks, I should have checked posts earlier in the thread. Works fine now - and I notice that I should update again. :)
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*sensei*
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Re: TES Skyrim 0.234

Thank you for the update, everything looks good but i want to report that with versions 0.233 and 0.234 the booting time for skyrim has increased alot. And i know more people had the same problem.
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