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 Post subject: Re: TES Skyrim
PostPosted: 27 Nov 2013, 23:16 
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Joined: 21 Nov 2013, 23:17
Posts: 92
Location: Italy
Great shots all!

"Master" Guzio: I tried your (great) last preset.
It is astonishing and subtle as always, even though I (obviously) wasn't able to reach your beautiful shots (especially in interiors of ruins: I see your result, and tried myself in Arkngthamz, without your success: obviously :D )!
But Master has to be always more clever than the disciple! :lol: Thanks for sharing!

EvoFq3o0
Great relationship between light and shadow, with the dry colors has amazing effect.

CruNcher Great skin effect!

Some experiments with new palette:

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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 28 Nov 2013, 00:37 
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Joined: 11 Sep 2013, 20:19
Posts: 119
aal wrote:
Some experiments with new palette:
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Palette looks nice. Nice and rich. ^-- This shot is great. --^


Few more action sequences with my character. Spriggan fight with Faendal (who, ironically, uses magic when he gets into close combat, rather than the really nice weapon I gave him.)
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Kountervibe ENB Extensive (CoT tweaks) (0.243) | Uber SMAA+1.0 SSAO+DOF @ 4k 2160p (20fps)/1440p (35-45fps+)/1080p (40-90fps)


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 Post subject: Re: TES Skyrim
PostPosted: 28 Nov 2013, 01:39 
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Joined: 09 Feb 2013, 23:09
Posts: 377
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jrista

Thank you :) Though this is an update from one of my earliest presets and there's not too much input from me, maybe why it seems a little better :lol: Most of it is from The Wilds ENB with a little K ENB. And also, wanako was right about the sword. First time I used it but I thought it worked well with the Triss outfit.

EvoFq3o0

Thank you :) I can say the same for your shots. I really like the color of the sky to go along with the realistic landscape.

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 Post subject: Re: TES Skyrim
PostPosted: 28 Nov 2013, 04:06 
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Joined: 18 Aug 2013, 04:09
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@EvoFq3o0
Nice shots. I noticed your grass is shorter than the vanilla grass. Are you running a mod that does that? If so, what mod?

Thanks.


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 Post subject: Re: TES Skyrim
PostPosted: 28 Nov 2013, 10:19 
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*blah-blah-blah maniac*
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Joined: 05 Mar 2012, 02:08
Posts: 1938
CruNcher;

No, I used my play/native res of 1920x1080.

What kind of adaptation code are you using in the enbeffect.fx?
The one I use (NXS) works beatifully with ENB Adaptation's default settings found in the enbseries.ini.


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 Post subject: Re: TES Skyrim
PostPosted: 28 Nov 2013, 10:49 
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Joined: 27 Feb 2013, 07:29
Posts: 38
Hey Guys, Its been a while since I've posted here. But I just thought I would let you know that I've just uploaded a new mod which you all might be interested in.

http://skyrim.nexusmods.com/mods/48227//?

Pretty much just a LOD texture replacement, Except rather than do what everyone else does (enlarge textures and sharpen them) I actually put some thought into it and added many interesting overlays and filters and other forms of witchcraft :P

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 Post subject: Re: TES Skyrim
PostPosted: 28 Nov 2013, 11:28 
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*blah-blah-blah maniac*
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Joined: 09 Dec 2012, 00:29
Posts: 854
EvoFq3o0 --- I use enbeffect file with separation for the interiors, it helps a lot. And i am reducing the saturation of interior point lights.
Your exterior shots are getting better and better :)

aal --- Great effect with new palette :)
I'm curious, why you are dissatisfied with the results of the expedition to Arkngthamz ?

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Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma

English is not my native language.

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 Post subject: Re: TES Skyrim
PostPosted: 28 Nov 2013, 13:37 
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Joined: 21 Nov 2013, 23:17
Posts: 92
Location: Italy
Jrista - Thanks for the comment!

Love your pics: in the second, the blades almost pop out of my screen! :D

JawZ - Fantastic pics with spriggan and moon (and thanks for ELE)

Symphonicjohn - Your ENB preset is very amazing (also appreciated very much your prevoius "Frankenstein" versions :) )

Guzio - Thanks for the reply!

I like your ENB for its fantastic lighting/shadows and the effect of skin of characters (they seem almost real).

This is my result in the ruin: it's not bad, but it's very distant from you pics :( (maybe, I did any mistake)

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Last edited by aal on 28 Nov 2013, 14:54, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 28 Nov 2013, 13:57 
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*blah-blah-blah maniac*
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Joined: 09 Dec 2012, 00:29
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aal --- Now I see what you mean. Any mod for interior lighting?

This is the same place:

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Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma

English is not my native language.

Intel Core i7 4790K, Nvidia Geforce GTX 780 Ti, 32GB ram, NEC SpectraView 242, Windows 7 x64


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 Post subject: Re: TES Skyrim
PostPosted: 28 Nov 2013, 14:56 
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Joined: 21 Nov 2013, 23:17
Posts: 92
Location: Italy
Guzio - Only ELE, I remember


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