Water is great!
Except for some small artifacts at the edges of objects placed in front of the shallow water.
P.S.: Are you planning to add reflections? That would be awesome!
GTA San Andreas 0.238 beta
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Re: GTA San Andreas 0.238 beta
mindstalker
Those artifacts unfixable, because nobody in modern games draw underwater objects separately.
Reflections already applied, only from sky gradient. Other reflections - not sure, screen space may be, but i dislike them for surfaces like water. Reflections from drawing objects mirrored - no way, it's twice more draw calls, game already suffer from this bottleneck.
Those artifacts unfixable, because nobody in modern games draw underwater objects separately.
Reflections already applied, only from sky gradient. Other reflections - not sure, screen space may be, but i dislike them for surfaces like water. Reflections from drawing objects mirrored - no way, it's twice more draw calls, game already suffer from this bottleneck.
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Re: GTA San Andreas 0.238 beta
Firetruck thing also was in old enb's, the effect is so ugly that no one cares about this bug
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Re: GTA San Andreas 0.238 beta
As my Pc is so poor , Can you Boris implement this updated water shader into v0.076 ? and can you make it also Normal map compatible ?
Please , do it , as some other people will find it so important , especially the Normal Map compatibility.
Please , do it , as some other people will find it so important , especially the Normal Map compatibility.
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Re: GTA San Andreas 0.238 beta
2 things he will never do and which are senseless: touching old versions and dedicated support for a not very well-known mod.
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Re: GTA San Andreas 0.238 beta
MRZ
Don't waste your time, i'll not do anything for such old cards.
Don't waste your time, i'll not do anything for such old cards.
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Re: GTA San Andreas 0.238 beta
Heya Boris, I have a issue with 0.238: the game crashes at startup, the other versions work fine. I've been using XP till now and I switched to Windows 7 (clean install) today. Installed GPU drivers, fired up the game and boom: crash.
I'm using an HD 3850 (which I tought that it should be enough to atleast start the game).
I'm using an HD 3850 (which I tought that it should be enough to atleast start the game).
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Re: GTA San Andreas 0.238 beta
Install latest DirectX Runtime, remove all crapware. But i don't know if your card support hardware feature which mod using, i should, in theory. Antialiasing must be disabled in game options and in drivers.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7