TES Skyrim 0.241

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Re: TES Skyrim 0.241

Oyama - have you taken your files off nexus? The living light I mean :(

Will you make them available in some form again?

Kind regards
Paul

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Re: TES Skyrim 0.241

Zara
Black button image with down arrow on each page for specific version.
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Re: TES Skyrim 0.241

How does one makes custom weathers for ENB ?

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Re: TES Skyrim 0.241

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Re: TES Skyrim 0.241

ENBSeries wrote:offtopic, but epic:
https://www.youtube.com/watch?v=72RqpItxd8M
Looks very cool!
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Re: TES Skyrim 0.241

ENBSeries wrote:offtopic, but epic:
https://www.youtube.com/watch?v=72RqpItxd8M

Just..... well...... okay..... uhmmmm

Yeah I would need a lot of popcorn for that, and probably also some oxygen for when I need air after laughing too much! :)

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Re: TES Skyrim 0.241

I wonder if this happens to anyone else:

I'm gaining about 8fps when I ACTIVATE temporal AA.
Or let's say I'm losing 8 fps when I deactivate it.

Because I'm currently using letter bars which makes the ghosting very visable I'd like to deactivate temporal AA, but it pushes my fps into the 20s.
Is there any logical explanation for this behaviour?
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Re: TES Skyrim 0.241

kaffeekranz wrote:I wonder if this happens to anyone else:

I'm gaining about 8fps when I ACTIVATE temporal AA.
Or let's say I'm losing 8 fps when I deactivate it.

Because I'm currently using letter bars which makes the ghosting very visable I'd like to deactivate temporal AA, but it pushes my fps into the 20s.
Is there any logical explanation for this behaviour?
Sounds like you have EnableTransparencyAA enabled in enblocal.ini - when temporal AA is enabled Transparency AA is automatically disabled - this will be causing your FPS loss when temporal AA is disabled
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Re: TES Skyrim 0.241

Guys, i don't understand why some users report issues with water (or even crash) with 0.241, but not with 0.236. Anything really wrong?
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Re: TES Skyrim 0.241

electricsheep26354 wrote: Sounds like you have EnableTransparencyAA enabled in enblocal.ini - when temporal AA is enabled Transparency AA is automatically disabled - this will be causing your FPS loss when temporal AA is disabled
Ah, that was it, thanks man.
ENBSeries wrote:Guys, i don't understand why some users report issues with water (or even crash) with 0.241, but not with 0.236. Anything really wrong?
Everything's fine here and has been ever since you implemented the effects.
Who's saying that there's crashes? Sounds like Cruncher.
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