Boris
SamplingRange=1 ...... ?!
Seriously again ? !!
Those stats....
So what ?..... Well, what I told you in PM is still valid
You rule here... your decision.
I'm all for quality and you know it.
Anyway, I think that working with Scale <1 doesn't mean a thing if users want accurate effect.
You shouldn't clamp above 1.5, 1.0, but under it !
And unclamp above..... Just kidding...
Those comparison shots are incredible about noise... and statistics
Do I think it's important ?... I think all can be.
Well, as I said many times, your actual algorythm is priceless. I achieved a balance with it, wich I find fantastic.
But, knowing you, if you feel it's time to move to GI (I'm curious about what computation method you'll use with it), and if you know it'll be better by any means, do what has to be done !
I don't *know* a single thing about your side of code, all I can do is feel and appreciate, and twist it to no end
But hell, yes, I would test the new code in my game...
Anyway, my opinion ??? : keep it !! As an alternative to anything you'll come up with, may it be GI or something else, but yeah, keep it !