im here to thanks opethfield for this wonderful enb, so thank you
TES Skyrim
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Re: TES Skyrim
Last edited by OhKay on 07 Jan 2014, 09:19, edited 1 time in total.
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Re: TES Skyrim
OhKay
far327
Stunning. Is your version up to date on your site ? Me wanna try it.
far327
Stunning. Is your version up to date on your site ? Me wanna try it.
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Re: TES Skyrim
far327
Excellent work mate, looks fantastic! Just one thing though.
I feel the specular map was a bit too high on some screens and yet perfect on others, i think we all know this dilemma your call
Anyway some more low res screenshots from me.
Excellent work mate, looks fantastic! Just one thing though.
I feel the specular map was a bit too high on some screens and yet perfect on others, i think we all know this dilemma your call
Anyway some more low res screenshots from me.
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Re: TES Skyrim
Made big improvements on my La Profeta ENB. I feel I'm getting closer!
TESV 2013-12-15 12-39-29-81 by Wanako Works, on Flickr
TESV 2013-12-18 00-50-26-97 by Wanako Works, on Flickr
TESV 2013-12-19 01-59-31-38 by Wanako Works, on Flickr
TESV 2013-12-20 01-55-05-21 by Wanako Works, on Flickr
TESV 2013-12-22 00-00-50-88 by Wanako Works, on Flickr
TESV 2013-12-22 00-01-41-67 by Wanako Works, on Flickr
TESV 2013-12-22 00-06-29-38 by Wanako Works, on Flickr
CoTOvercast_Storm - sunrise - after by Wanako Works, on Flickr
TESV 2013-12-23 00-24-48-22 by Wanako Works, on Flickr
TESV 2013-12-24 22-45-22-41 by Wanako Works, on Flickr
TESV 2013-12-24 22-47-00-76 by Wanako Works, on Flickr
TESV 2013-12-24 22-48-14-98 by Wanako Works, on Flickr
TESV 2013-12-25 02-02-52-61 by Wanako Works, on Flickr
TESV 2013-12-26 02-00-19-66 by Wanako Works, on Flickr
TESV 2013-12-26 02-06-41-48 by Wanako Works, on Flickr
TESV 2013-12-22 00-46-50-00 by Wanako Works, on Flickr
TESV 2013-12-27 01-17-51-97 by Wanako Works, on Flickr
TESV 2013-12-27 01-23-11-33 by Wanako Works, on Flickr
TESV 2013-12-27 01-49-15-43 by Wanako Works, on Flickr
TESV 2013-12-28 18-34-27-48 by Wanako Works, on Flickr
TESV 2013-12-15 12-39-29-81 by Wanako Works, on Flickr
TESV 2013-12-18 00-50-26-97 by Wanako Works, on Flickr
TESV 2013-12-19 01-59-31-38 by Wanako Works, on Flickr
TESV 2013-12-20 01-55-05-21 by Wanako Works, on Flickr
TESV 2013-12-22 00-00-50-88 by Wanako Works, on Flickr
TESV 2013-12-22 00-01-41-67 by Wanako Works, on Flickr
TESV 2013-12-22 00-06-29-38 by Wanako Works, on Flickr
CoTOvercast_Storm - sunrise - after by Wanako Works, on Flickr
TESV 2013-12-23 00-24-48-22 by Wanako Works, on Flickr
TESV 2013-12-24 22-45-22-41 by Wanako Works, on Flickr
TESV 2013-12-24 22-47-00-76 by Wanako Works, on Flickr
TESV 2013-12-24 22-48-14-98 by Wanako Works, on Flickr
TESV 2013-12-25 02-02-52-61 by Wanako Works, on Flickr
TESV 2013-12-26 02-00-19-66 by Wanako Works, on Flickr
TESV 2013-12-26 02-06-41-48 by Wanako Works, on Flickr
TESV 2013-12-22 00-46-50-00 by Wanako Works, on Flickr
TESV 2013-12-27 01-17-51-97 by Wanako Works, on Flickr
TESV 2013-12-27 01-23-11-33 by Wanako Works, on Flickr
TESV 2013-12-27 01-49-15-43 by Wanako Works, on Flickr
TESV 2013-12-28 18-34-27-48 by Wanako Works, on Flickr
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Re: TES Skyrim
Can anyone give me some good shadow settings. For some reason my shadows allways looks like crap, I mean REALLY lowres. Ini file settings? ENB settings?
far327: Thanks! Not sure I know what you mean about weight and depth in the air but it sounds good
And about the capture, there's some weird stuttering many times in this video, and that's NOT in the original capture, so I suspect that youtube was coughing alot during the upload, which is really sad, and I hate it, and I'm very close to taking the video down again because of that, AND the bad youtube compression. There MUST be a better way!
I used Shadowplay with Geforce 780. I almost have a constant 60fps also when recording (shadowplay doesnt take any fps away). And if you don't have it, then go and buy a gtx 780. It eats ENB for breakfast
And.. There's something very wrong with your werewolves
LucidAPs: I agree about the fog. but that is one of my biggest problems. If I change the fog during day and night, then it looks really bad in foggy weather. So I kind of optimised it for foggy weather, meaning that it looks way too much during daytime. I can't seem to find a good ballance, But I will try so again, now that you mention it .. And You say it's not your style of ENB. I'm interested to know what more you don't like.. Too much color? Too bright nights?
I prefer pretty nights compared to dark nights
Asgaard: Thanks for the subscribe
far327: Thanks! Not sure I know what you mean about weight and depth in the air but it sounds good
And about the capture, there's some weird stuttering many times in this video, and that's NOT in the original capture, so I suspect that youtube was coughing alot during the upload, which is really sad, and I hate it, and I'm very close to taking the video down again because of that, AND the bad youtube compression. There MUST be a better way!
I used Shadowplay with Geforce 780. I almost have a constant 60fps also when recording (shadowplay doesnt take any fps away). And if you don't have it, then go and buy a gtx 780. It eats ENB for breakfast
And.. There's something very wrong with your werewolves
LucidAPs: I agree about the fog. but that is one of my biggest problems. If I change the fog during day and night, then it looks really bad in foggy weather. So I kind of optimised it for foggy weather, meaning that it looks way too much during daytime. I can't seem to find a good ballance, But I will try so again, now that you mention it .. And You say it's not your style of ENB. I'm interested to know what more you don't like.. Too much color? Too bright nights?
I prefer pretty nights compared to dark nights
Asgaard: Thanks for the subscribe
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Ronnie Stormly Ree
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My Skyrim ENB
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Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
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Re: TES Skyrim
kalicola
Yeah i know exactly what you mean, something looks good in one condition and bad in an other and you can't find middle ground. It's especially bad with COT.... so much hate... ahem! Anyway about the style it's not that there is something i don't like , it's just i wouldn't be able to play with your preset because my eyes will hurt *cough*bloom*cough* . Your preset is awesome and i am sure alot of people will love it.
Edit.
I should probably try your preset my self, there is a limit to what you get from a youtube video. Give as a download link when and if you feel comfortable sharing it
Give these a try.
SkyrimPrefs.ini
[Display]
iBlurDeferredShadowMask=5
fInteriorShadowDistance=3500.0000
fShadowDistance=4000.0000
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
iShadowSplitCount=2
iShadowFilter=4
iActorShadowCountInt=12
iActorShadowCountExt=20
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=1500.0000
fLightLODStartFade=3500.0000
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bDrawShadows=1
bShadowsOnGrass=1
iShadowMapResolution=4096
iShadowMapResolutionInt=8192
iActorSelfShadow=1
iActorSelfShadowResolution=8192
fShadowBiasScale=0.2500
iShadowMaskQuarter=4
bFloatPointRenderTarget=1
bDeferredShadows=1
Skyrim.ini
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
fSunShadowUpdateTime=0.0025
fSunUpdateThreshold=0.0025
iShadowMapResolutionPrimary=4096
bShadowsOnGrass=1
enbseries.ini
[SHADOW]
ShadowCastersFix=true
UseBilateralShadowFilter=true
ShadowQualityFix=true
DetailedShadowQuality=0
ShadowFilterQuality=0
ShadowBlurRange=0.1
ShadowBlurRangeInterior=0.1
Yeah i know exactly what you mean, something looks good in one condition and bad in an other and you can't find middle ground. It's especially bad with COT.... so much hate... ahem! Anyway about the style it's not that there is something i don't like , it's just i wouldn't be able to play with your preset because my eyes will hurt *cough*bloom*cough* . Your preset is awesome and i am sure alot of people will love it.
Edit.
I should probably try your preset my self, there is a limit to what you get from a youtube video. Give as a download link when and if you feel comfortable sharing it
Give these a try.
SkyrimPrefs.ini
[Display]
iBlurDeferredShadowMask=5
fInteriorShadowDistance=3500.0000
fShadowDistance=4000.0000
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
iShadowSplitCount=2
iShadowFilter=4
iActorShadowCountInt=12
iActorShadowCountExt=20
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=1500.0000
fLightLODStartFade=3500.0000
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bDrawShadows=1
bShadowsOnGrass=1
iShadowMapResolution=4096
iShadowMapResolutionInt=8192
iActorSelfShadow=1
iActorSelfShadowResolution=8192
fShadowBiasScale=0.2500
iShadowMaskQuarter=4
bFloatPointRenderTarget=1
bDeferredShadows=1
Skyrim.ini
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
fSunShadowUpdateTime=0.0025
fSunUpdateThreshold=0.0025
iShadowMapResolutionPrimary=4096
bShadowsOnGrass=1
enbseries.ini
[SHADOW]
ShadowCastersFix=true
UseBilateralShadowFilter=true
ShadowQualityFix=true
DetailedShadowQuality=0
ShadowFilterQuality=0
ShadowBlurRange=0.1
ShadowBlurRangeInterior=0.1
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Re: TES Skyrim
LucidAPs: Yeah, I'm one of those few that have a high Bloom value, which makes everything look alot more soft. I will upload my config soon, just in here
And thanks for the shadow values, I will give those a try Next time I start up the game!
And thanks for the shadow values, I will give those a try Next time I start up the game!
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Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
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Re: TES Skyrim
Base shadow settings I tend to use;
iBlurDeferredShadowMask=1 - I find it better to blur the shadows with ENB, and you can adjust it in-game.
fInteriorShadowDistance=4500.0000 - Is the minimum distance I have found that will not cause any light pop-in in most interior cells even those with long hallways.
fShadowDistance=4000.0000 - "4K" for crisp looking shadows or "8K" for when I want more landscape covered by shadows, I never go over "8K".
iShadowMaskQuarter=10
iShadowMapResolution=8192 - 8K for all.
fShadowBiasScale=0.15 to 0.2 - Higher values decreases rendering of smaller shadow shapes while lower values increases the amount of them.
iBlurDeferredShadowMask=1 - I find it better to blur the shadows with ENB, and you can adjust it in-game.
fInteriorShadowDistance=4500.0000 - Is the minimum distance I have found that will not cause any light pop-in in most interior cells even those with long hallways.
fShadowDistance=4000.0000 - "4K" for crisp looking shadows or "8K" for when I want more landscape covered by shadows, I never go over "8K".
iShadowMaskQuarter=10
iShadowMapResolution=8192 - 8K for all.
fShadowBiasScale=0.15 to 0.2 - Higher values decreases rendering of smaller shadow shapes while lower values increases the amount of them.