GTA San Andreas 0.248
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- *blah-blah-blah maniac*
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Re: GTA San Andreas 0.248
Can't purchase AMD card, this is a long story many times described here. I have single pc and it's pci-e slot is almost broken because of swapping videocards for testing, each replacement of card cost me several restarts because of no contact. I'm not planning to replace motherboard, because living ok with my current, don't trust quality of modern, my cpu and ram outdated and i can't buy new mobo without upgrading them too, why the heck should i waste so much money for things i don't need? And my previous amd card for testing is died simply resting in the box half of the year. Gtasa version is not important to bother with all that problems.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: GTA San Andreas 0.248
I know this sounds retarded as fuck but why not 2 rigs, one a shitty cheap apu and other nvidia. Not for san andreas of course but from my few years of following your work appeared to be an issue for doing anything amd related
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- *blah-blah-blah maniac*
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Re: GTA San Andreas 0.248
I don't have place to live and one-two times per year moving to another appartments or even cities, so can not buy anything, this leads to very asketic life. If not this problem, my life would be much simpler with tons of various hardware devices, bikes, girls, etc.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: GTA San Andreas 0.248
Sad to hear :/ hopefully you will find a stable place
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- Joined: 31 May 2013, 06:27
Re: GTA San Andreas 0.248
Nvidia user here, I found some bugs in SA-MP:
1. You cant see the hud after you alt+tab
2. You cant see the reflections on some colors, only on windows
3. The water is transparent ( But I think this is like in old versions, the water is blocked in samp)
My video card is Nvidia GTX 460 1GB
1. You cant see the hud after you alt+tab
2. You cant see the reflections on some colors, only on windows
3. The water is transparent ( But I think this is like in old versions, the water is blocked in samp)
My video card is Nvidia GTX 460 1GB
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Re: GTA San Andreas 0.248
First I'd like to say this ENB is amazing! Editing live and actually seeing the effects helps so much.
Well now I'm running into a few problems I'd hope to correct.
1. I have Golden Weapons and they have a very metallic shine. Whenever i activate "Reflections" They automatically go dull! Happens to my Halo Energy Sword and Lightsabres as well... It's a very displeasing look for these types of weapons.
2. I cannot enable the Bloom effect unless i don't use OriginalPostProcessing... Which gives me a very ugly widescreen film border, and its really dulls out my colors and i can't correct it to save my life. The bloom only shows up in there... is there a way around this?
3. My menus are messed up. The arrow does not move but i can move my mouse and see that cursor fine. Changing menu screens or selecting any menu option, it doesnt remove the last image. Example : "Start New Game, Options" are stacked underneath "Game Save 1, Game Save 2".. and as well as the options menu of course.. I'm using Directfont.asi and if thats the problem can you somehow get them to be compatible? It would be such a great addition!
4. Oh and a bug i found. It absolutely does not work with Colormod.asi. I mean, it will run... but you gotta see for yourself. Everything is in frames without their alpha channels activated. So theres just Squares for everything! Smoke, flames, clouds, lights. everything is in squares. I usually rely on the colormod asi for my Bloom effect but now i have 2 broken bloom methods =[
All in all though this is really my favorite ENB yet ! and Marty Mcfly's Master settings 2.0 combo.
Thanks for your time, I really hope you can help!
Well now I'm running into a few problems I'd hope to correct.
1. I have Golden Weapons and they have a very metallic shine. Whenever i activate "Reflections" They automatically go dull! Happens to my Halo Energy Sword and Lightsabres as well... It's a very displeasing look for these types of weapons.
2. I cannot enable the Bloom effect unless i don't use OriginalPostProcessing... Which gives me a very ugly widescreen film border, and its really dulls out my colors and i can't correct it to save my life. The bloom only shows up in there... is there a way around this?
3. My menus are messed up. The arrow does not move but i can move my mouse and see that cursor fine. Changing menu screens or selecting any menu option, it doesnt remove the last image. Example : "Start New Game, Options" are stacked underneath "Game Save 1, Game Save 2".. and as well as the options menu of course.. I'm using Directfont.asi and if thats the problem can you somehow get them to be compatible? It would be such a great addition!
4. Oh and a bug i found. It absolutely does not work with Colormod.asi. I mean, it will run... but you gotta see for yourself. Everything is in frames without their alpha channels activated. So theres just Squares for everything! Smoke, flames, clouds, lights. everything is in squares. I usually rely on the colormod asi for my Bloom effect but now i have 2 broken bloom methods =[
All in all though this is really my favorite ENB yet ! and Marty Mcfly's Master settings 2.0 combo.
Thanks for your time, I really hope you can help!
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- *blah-blah-blah maniac*
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Re: GTA San Andreas 0.248
Okay, what i see is tons of bugs which i don't have, so it's drivers, other mods, crapware or multiplayers. Fine, but do you all believe i'll do fixes for that? I don't care. The more time passed, the more various unknown bugs appear in my mods, even old one, isn't it strange? Enough for me, i'm done with it.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: GTA San Andreas 0.248
I'm sorry you feel that way. No need to be upset. I thought these forums were to help you with your work and help you find bugs. Well thanks anyways for your work. I appreciate it. Keep it up.
For anyone interested. I solved most of the issues.
I found the widescreen bars option in enbeffect.fx file
The DirectFont.asi WAS the problem with the main menu. ( Would be great if it worked =[ )
The dullness in color was the lack of configurations in colormod option in enbeffect.fx which was activated.
Can't figure out how to get the golden weapons and energy sword to shine and glow anymore. If ANYONE ELSE wants to help, please, you are welcome to.
For anyone interested. I solved most of the issues.
I found the widescreen bars option in enbeffect.fx file
The DirectFont.asi WAS the problem with the main menu. ( Would be great if it worked =[ )
The dullness in color was the lack of configurations in colormod option in enbeffect.fx which was activated.
Can't figure out how to get the golden weapons and energy sword to shine and glow anymore. If ANYONE ELSE wants to help, please, you are welcome to.
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- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: GTA San Andreas 0.248
Right, this forum for bug reports, but i'm sick from all of these. There is strict distinction, the mod bugs, amd bugs or a lot of other software bugs.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: GTA San Andreas 0.248
hey boris m an amd user and i can help u with testing of skyrim nd gta iv