Skyrim Memory Patch - fixing ILS, uGrids CTD, freezes

any kind of mods
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Re: Skyrim Memory Patch - fixing ILS, uGrids CTD, freezes

keithinhanoi wrote:@Daetarek

What problems have you had with using SSME?

Since I didn't see any repsponses, I'll ask about the differences in SSME again (sorry for a little spam):

Both sheson's original (skse_steam_loader.dll) method and Queued's (d3dx9_42.dll) variant both use a dynamic library to inject the modified code to patch TESV.exe. So, I have assumed that if I see that the mem block 1 value has changed as expected, then there is otherwise no difference in how Skyrim will behave after that, regardless of which method is used.

I came to that conclusion because as far as I know, both methods make no further changes to or interact with TESV.exe after the three lines code are patched.

Can anyone confirm this or otherwise explain how they may effect TESV.exe differently?
I do like SSME and think the idea of keeping it separate from SKSE is generally a good idea, this is a subjective overview of my experience and thoughts and is not a commentary on the mod authors or anything like that. I am glad SSME exists and works for many people, I think I may just fall outside of that user group that has great performance with it. I am also in the process of testing to be sure about the issues.

I had a huge post wrote out, with a stack of stuff in it, but I really do not want to post it as it appears to me people will just think I am bashing SSME or some such silly thing and ignore the actual issues I see with it, or worse dismiss them offhand as mod issues even though i have not seen them using the skse loader.

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Re: Skyrim Memory Patch - fixing ILS, uGrids CTD, freezes

I have published Memory Blocks Log on Nexus.
No changes to the dll or ini posted here earlier.

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Re: Skyrim Memory Patch - fixing ILS, uGrids CTD, freezes

what log should i use to find out why i am crashing and how do i activate it? Is it the new memory log that Shenson posted?

The game is crashing but the Memorylog shows it's not even hitting 500MB at the time of the crash with the log, so it's got to be one of my MOD's again. Dance of Death is disabled so what the hell could it be.

It's again when a lot of actors die, Shenson are you using Immersive armors or what is your mod list that is you are using?

How do I enable the DUMP log everyone is using?

I found out what it was again, i activated immersive sound mods today, it seems Skyrim really doesn't like when you modify it's sound files. SO many conflicts, at least I know the memory patch is working great as the game won't even hit the settings I set.

Could be Climates of Tamerial not liking the modified sound files. who the hell knows.

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Re: Skyrim Memory Patch - fixing ILS, uGrids CTD, freezes

@Daetarek

Oh, please do share!

We know you're not bashing SSME if you make it clear that you not trying to do that, and as long as you're presenting evidence and facts, it's all in the "name of science", right?

I've been asking Queued some more technical / detailed questions in the SSME comments thread on Nexus, about the proxy .dll method he's using, and it turns out there is some possible interplay between function calls in ENB's d3d9 library and the ones that are forwarded by SSME's d3d9_42.dll.

So, between the modified skse_steam_loader.dll method and SMME's method it appears things are not quite apples vs apples.

@ Sheson

Now we finally have a way to give you "official" endorsements.
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Re: Skyrim Memory Patch - fixing ILS, uGrids CTD, freezes

Daetarek wrote:For the people running Dance of Death, are you also running a perk overhaul ? I had a lot of issues with this mod up until I realized that I had to turn off the perk flag in the MCM whilst using TTRSO.

@Wojtab

Check back on page 5 of this thread :D I think you may find this has been done, although I do like your version :D
I'm using Skyrim Redone with the perk overhaul so I unchecked that perk flag right from the beginning in the Dance of Death MCM. As I said I can't be totally sure yet it's Dance of Death that causes the CTD's but I find it very suspicious that all the CTD's I have at the moment are whilst in combat and whilst having Dance of Death installed.

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Re: Skyrim Memory Patch - fixing ILS, uGrids CTD, freezes

Tuoni wrote:I'm using Skyrim Redone with the perk overhaul so I unchecked that perk flag right from the beginning in the Dance of Death MCM. As I said I can't be totally sure yet it's Dance of Death that causes the CTD's but I find it very suspicious that all the CTD's I have at the moment are whilst in combat and whilst having Dance of Death installed.
I doubt very much DoD is to blame in itself. First, it's an extremely popular mod so CTD issues in combat no less would have been reported a gazillion times by now. Also from persponal experience: I've been using it for a year now w/o any issues. Might be DoD in conjunction with something else rather.
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Re: Skyrim Memory Patch - fixing ILS, uGrids CTD, freezes

I don't know if someone else have already posted it, but a new alpha version of skse is avalaible, that includes the sheson's fix.

here's the link: http://skse.silverlock.org/

The version is the 1.7.0. :D

Ps: for those who do not use a steam version, i found in the source code that you need to launch skse with the forcesteamloader parameter in order for the fix to work.
Last edited by thalixte on 29 Jan 2014, 13:01, edited 3 times in total.

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Re: Skyrim Memory Patch - fixing ILS, uGrids CTD, freezes

Can someone explain to me how to enable the dumb log that people are using?

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Re: Skyrim Memory Patch - fixing ILS, uGrids CTD, freezes

@nafeasonto

Um, do you mean the dumb log to see how much memory skyrim is using of the two memory blocks, or the dumb mini crash dump log?
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Re: Skyrim Memory Patch - fixing ILS, uGrids CTD, freezes

Yes the MIni-dump log.
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