theradikal11 wrote:
TES Skyrim
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- *master*
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Re: TES Skyrim
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- *blah-blah-blah maniac*
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Re: TES Skyrim
@fedorrrz: Thanks, friend! I think the last shot was take in rain. I'll take some more screens when I return to this config, if I do...
More screens from (surprisingly enough) Whiterun, this time at dusk:
I finally managed to fix the sky!
@R3volter: Thanks to you as well!
More screens from (surprisingly enough) Whiterun, this time at dusk:
I finally managed to fix the sky!
@R3volter: Thanks to you as well!
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Re: TES Skyrim
@R3volter
Try turning down these settings in enbseries.ini;
SpecularAmountMultiplierDay=X
SpecularAmountMultiplierNight=X
SpecularPowerMultiplierDay=X
SpecularPowerMultiplierNight=X
@theradikal11
Nice hero creation shots
And the second last night shot was real nice
@fedorrrz
Wow... just wow fedorrrz
@Mindflux
Nice amount of color Only thing that bugs me, are the leaves on the plants. They always get so "fally" and I know it's winter and fall themed landscape in Skyrim. It's just bugs me
Try turning down these settings in enbseries.ini;
SpecularAmountMultiplierDay=X
SpecularAmountMultiplierNight=X
SpecularPowerMultiplierDay=X
SpecularPowerMultiplierNight=X
@theradikal11
Nice hero creation shots
And the second last night shot was real nice
@fedorrrz
Wow... just wow fedorrrz
@Mindflux
Nice amount of color Only thing that bugs me, are the leaves on the plants. They always get so "fally" and I know it's winter and fall themed landscape in Skyrim. It's just bugs me
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Re: TES Skyrim
Hello
no screens but updated settings http://skyrim.nexusmods.com/downloads/d ... p?id=45841
Also new nvidia drivers 300.10 are working really well
no screens but updated settings http://skyrim.nexusmods.com/downloads/d ... p?id=45841
Also new nvidia drivers 300.10 are working really well
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Re: TES Skyrim
I have been trying forever, and I mean FOREVER, to get the right lighting balance for interiors--shadows dark, but not too dark, torches bright, but not too bright, etc--and thanks to the fine posters here, I think I'm finally close to what I want. Let me know what you all think, good or bad.
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Re: TES Skyrim
@haints: So far I like what I see - post some more )
@--JawZ--: Thank you)
Some nightingale stuff... can't hold myself
@--JawZ--: Thank you)
Some nightingale stuff... can't hold myself
Last edited by fedorrrz on 23 Mar 2012, 00:57, edited 2 times in total.
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Re: TES Skyrim
@haints - hard to tell with a single screenshot where everything is blurry
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Re: TES Skyrim
Thank you sir I have 3 release candidates right now. The ones with the dark blue sky is release candidate 2.haints wrote:Nice shots, far327. I think your config looks great as it is.
Here is release candidate number 3. I started from scratch again last night. One thing that's nice is you get a feel for what settings you know are solid and what ones can be adjusted a bit more. Takes a lot less time than before once you get a feel for what you want.
Snow isn't as blinding as last time and sky is more balance to terrain.
Love how I caught him mid roar! Looks like the Talos symbol!
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Re: TES Skyrim
So are you going to actually release them? I'd definitely like to test your config. By the way, most of your screens aren't showing up for me now, for some reason ...far327 wrote:Thank you sir I have 3 release candidates right now. The ones with the dark blue sky is release candidate 2.
Hey thanks. That is definitely my best shot so far but I will post a few more. I like the last shots you posted, particularly the first two (the red tint on the third could be turned down just a bit, maybe.) Excellent contrast, not too black, not too washed out, perfect balance. That is what I am trying for.fedorrrz wrote:@haints: So far I like what I see - post some more )
That is of course just the DOF. I'll post a few where it isn't so prominent, but remember these are test shots for contrast and brightness, not sharpness ...jim2point0 wrote:@haints - hard to tell with a single screenshot where everything is blurry
Okay, let me know what you all think of these. It seems damn near impossible to get lighting to look right inside universally. In some places it will look too bright, others too dark, etc ...