GTA San Andreas 0.248
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- *blah-blah-blah maniac*
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Re: GTA San Andreas 0.248
Do you see motion blur parameters in the ini? I do not.
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Re: GTA San Andreas 0.248
How do i use the temp values for DOF and switch it to other effects?
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Re: GTA San Andreas 0.248
If you ask such things, then you can't, it's for advanced users only who know how to modify shaders.
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Re: GTA San Andreas 0.248
Dude What is your deal? whats your problem with me?
I think that is a legitimate question to ask. Why can't you just help the users of your work? who else should we ask? why do you you act like I'm burdening you so much with a small question about what you created. You didn't write it anywhere. I didn't disrespect you or ask in a rude manner. In fact you ignored me the first time when I inquired politely and i had to ask again. I even thanked you before and tried to report bugs.
??
I think that is a legitimate question to ask. Why can't you just help the users of your work? who else should we ask? why do you you act like I'm burdening you so much with a small question about what you created. You didn't write it anywhere. I didn't disrespect you or ask in a rude manner. In fact you ignored me the first time when I inquired politely and i had to ask again. I even thanked you before and tried to report bugs.
??
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Re: GTA San Andreas 0.248
Can you "drive" the space rocket? No? Why the heck to ask then? Go play the game or do whatever you want, while others do what they supposed to do. And i'm not the teacher as well.
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Re: GTA San Andreas 0.248
Okay.. What an idiotic metaphor with no relevance to this whatsoever.
But if you want to use that weak analogy then first off, if i wished to "fly" the rocket,
Wouldn't I then HAVE to ask? Doesn't the pilot of the rocket have to FIRST ask how it is done and then learn?
I didn't know pilots and game modders were born with that information from day one
So shouldn't the person who made the rocket know how to fucking fly it and instruct people how to?
No one said you're fucking teacher but you're the person who made it and should then, by default, have the knowledge to explain its functions??
I mean WTF are you even on this board for if you aren't going to help?
It would be better if there was no way to contact you, so we would just be stumped and say
"Damn what can we do about it? well fuck we can't contact him. What a shame"
But the FACT that YOU are present and you receive these inquiries about your work but you flat out decline to help or even respond usefully?
Why do you even read this stuff then?
so i ask again WTF is the point of you being on here?
and what does "while people do what they are supposed to do"
supposed to do what? being dicks? making a board and not answering users? make things without writing their instructions? Not share information?
BTW I'm being completely rhetorical you cunt
But if you want to use that weak analogy then first off, if i wished to "fly" the rocket,
Wouldn't I then HAVE to ask? Doesn't the pilot of the rocket have to FIRST ask how it is done and then learn?
I didn't know pilots and game modders were born with that information from day one
So shouldn't the person who made the rocket know how to fucking fly it and instruct people how to?
No one said you're fucking teacher but you're the person who made it and should then, by default, have the knowledge to explain its functions??
I mean WTF are you even on this board for if you aren't going to help?
It would be better if there was no way to contact you, so we would just be stumped and say
"Damn what can we do about it? well fuck we can't contact him. What a shame"
But the FACT that YOU are present and you receive these inquiries about your work but you flat out decline to help or even respond usefully?
Why do you even read this stuff then?
so i ask again WTF is the point of you being on here?
and what does "while people do what they are supposed to do"
supposed to do what? being dicks? making a board and not answering users? make things without writing their instructions? Not share information?
BTW I'm being completely rhetorical you cunt
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Re: GTA San Andreas 0.248
Go fuck yourself YoungDragonSD.
You asked stupid question after stupid question. They weren't informed questions, hence Boris's clumsy rocket analogy. Clumsy yet apt. A rocket pilot doesn't start as a rocket pilot, and it's not Boris's job to teach you to crawl, walk, run, ride a bike, drive a car, fly a small plane, jet plane, rocket. You asked questions that indicated you don't yet know how to crawl.
It's not his job to do jack. He provides ENB because he wants to. He tries to make improvements based on feedback, but also also does that just because he wants to. Go find some tutorials on HLSL, put 2-and-2 together to spot some of the ENB-specific implementation details, print out your resulting work on card stock, cover it in some maple syrup, then stuff it all down your own throat and choke to death.
You asked stupid question after stupid question. They weren't informed questions, hence Boris's clumsy rocket analogy. Clumsy yet apt. A rocket pilot doesn't start as a rocket pilot, and it's not Boris's job to teach you to crawl, walk, run, ride a bike, drive a car, fly a small plane, jet plane, rocket. You asked questions that indicated you don't yet know how to crawl.
It's not his job to do jack. He provides ENB because he wants to. He tries to make improvements based on feedback, but also also does that just because he wants to. Go find some tutorials on HLSL, put 2-and-2 together to spot some of the ENB-specific implementation details, print out your resulting work on card stock, cover it in some maple syrup, then stuff it all down your own throat and choke to death.
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Re: GTA San Andreas 0.248
Agree. 98% of what I've learned about shaders, I learned on my own, without any help, trial and error. Boris just gave me 1 lil code snippet and I talked a bit to another shader guru, but I had learned enough at that time to understand what they said, with no pre-work of mine it would have been pretty senseless.
While learning, I found out on my own what these temp parameters are and how I can use them. You wouldn't have asked if you knew about shader stuff; if you knew, you wouldn't have asked. Simple as that.
While learning, I found out on my own what these temp parameters are and how I can use them. You wouldn't have asked if you knew about shader stuff; if you knew, you wouldn't have asked. Simple as that.
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Re: GTA San Andreas 0.248
Hey, just wanted to let the few of us that use SAMP that have the HUD disappearance issue I have found a temporary fix.
This may not work for everyone but at least I'm mentioning it.
When your HUD disappears go into your display options.
Change the anti aliasing to anything but the current setting.
Should fix it.
Also good job on this enb work Boris. I'm very impressed and have made leaps and bounds getting different little things to work with SAMP. I know you don't like SAMP and you've stated it thousands of times. I do really appreciate your effort though in updating the enb series for GTASA.
This may not work for everyone but at least I'm mentioning it.
When your HUD disappears go into your display options.
Change the anti aliasing to anything but the current setting.
Should fix it.
Also good job on this enb work Boris. I'm very impressed and have made leaps and bounds getting different little things to work with SAMP. I know you don't like SAMP and you've stated it thousands of times. I do really appreciate your effort though in updating the enb series for GTASA.
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Re: GTA San Andreas 0.248
I never said that don't like SAMP or MTA, simply can't install them for security reasons.
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