TES Skyrim 0.250

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Posts: 3
Joined: 29 Mar 2014, 16:55

Re: TES Skyrim 0.250

Thanks ! Must i open ENBhost ? Or can i close it ?
Yes i am running an 64 bits OS in my computer

Before to downoald it, in data files, i deselect all my mods... When i deselect it, it was running but when I select only one mod it crashs...
After i downoald your programs, when i select one mod it was running but when i select all my mods it crashs...
LoL ?

Thanks you

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Joined: 15 Mar 2013, 10:24
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Re: TES Skyrim 0.250

ENBhost will open automatically, do not open beforehand also you are couple of versions of ENB behind
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Re: TES Skyrim 0.250

OhKay wrote:ENBhost will open automatically, do not open beforehand also you are couple of versions of ENB behind

I downoald ENB 0.250 not the ENB 0.251

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Joined: 02 Apr 2014, 12:48

Re: TES Skyrim 0.250

I also always crash from ENB series ver.0.250 to ver.0.252.

I can use only first release ver.0.250(first release version).
I'd ever played until releasing ver.0.250(second version) on Februaly 6th.
I'm really in trouble now.
I don't know what caused CTD and couldn't solve CTD!

So, I keep using first release version 0.250 on Februaly.
What should I do?
Sorry, English is not my native language...

my spec; core i5 4670,Win7 64bit pro,8GRAM,GTX660 2GBVRAM

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Re: TES Skyrim 0.250

have you tried starting a new game, then load a saved?
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Joined: 02 Apr 2014, 12:48

Re: TES Skyrim 0.250

OhKay wrote:have you tried starting a new game, then load a saved?
Yes!
Now, I'm going to reinstall mods and ENB again and again :shock:

I heard that ENB 0.250 is unstable, but for me 0.251 and 0.252 is also unstable.

I'm confused :? .

Thanks, Mr. Ohkay :)

I wish it will work fine someday...lol.

my blog;
http://miscellaneousskyrim.blog.jp/

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Re: TES Skyrim 0.250

here's my SkyrimPrefs.ini copy these into your \Documents\My Games\Skyrim , run SkyrimLauncher to change your resolution. start a new game, hope it works

Code: Select all

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=8000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=1
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=1e+007
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=1
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1440
iSize W=2560
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=1e+007
fMeshLODLevel1FadeDist=1e+007
iScreenShotIndex=95
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 770"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.15
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
iShadowFilter=3
bShadowsOnGrass=1
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=7000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[Interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.9000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=1
bGamePadRumble=1
bMouseAcceleration=1
bUseKinect=0
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=855842997
fVal6=1.0000
uID6=855842994
fVal5=1.0000
uID5=855844376
fVal4=1.0000
uID4=855842998
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000
fBlockMaximumDistance=250000
fBlockLevel1Distance=70000
fBlockLevel0Distance=35000
fSplitDistanceMult=1.5
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15
fLODFadeOutMultItems=15
fLODFadeOutMultActors=15
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
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