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 Post subject: Re: Dark Souls 2 v0257
PostPosted: 04 May 2014, 16:39 
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Joined: 26 Apr 2014, 17:19
Posts: 25
ENBSeries wrote:
In testing thread i got very bad results, crashing occur without any chance to be detected by trials and errors method and differently for all users. Don't know what to do then, drop development at all?


I never had a crash... And I´m using the the ENB with DS2 since the first version.
If people still can´t find the cause I think is best to move on.
Maybe in the course of the development someone will find the culprit.

But please do not stop the development of DS2 ENB!
Is already so great! But there are still some flickering AO in some areas.

Like the Throne of Want and Aldia's Keep.
These are endgame areas.
So you should only be able to access them by replacing the saved file.
Or by progressing on the game.


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Tomoko
 Post subject: Re: Dark Souls 2 v0257
PostPosted: 04 May 2014, 16:46 
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Joined: 04 May 2014, 15:08
Posts: 2
Hi guys, I just wanted to know if anyone found a solution to the lens/bloom problem wich happens near some light sources. It quickly put a big white lens flare on my screen and it's bloody boring.


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 Post subject: Re: Dark Souls 2 v0257
PostPosted: 04 May 2014, 19:41 
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Joined: 10 Apr 2014, 09:14
Posts: 85
pralima87 wrote:
ENBSeries wrote:
In testing thread i got very bad results, crashing occur without any chance to be detected by trials and errors method and differently for all users. Don't know what to do then, drop development at all?


I never had a crash... And I´m using the the ENB with DS2 since the first version.
If people still can´t find the cause I think is best to move on.
Maybe in the course of the development someone will find the culprit.

But please do not stop the development of DS2 ENB!
Is already so great! But there are still some flickering AO in some areas.

Like the Throne of Want and Aldia's Keep.
These are endgame areas.
So you should only be able to access them by replacing the saved file.
Or by progressing on the game.


I tried sending Boris my save file, but he couldn't seem to get it to work. I just sent him the file and he replaced his own. Any ideas?

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 Post subject: Re: Dark Souls 2 v0257
PostPosted: 04 May 2014, 19:44 
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Joined: 10 Apr 2014, 09:14
Posts: 85
Boris, any chance you could upload your save file? I'll download it and get you to where the AO flickering is, and send it back to you. It's worth a try so you get try and fix the AO flickering.

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Core i7-3930K 4.80GHz | SLI GTX 780 | 16GB RAM @1600Mhz | Windows 7 64bit

My Flickr for all things flickry


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 Post subject: Re: Dark Souls 2 v0257
PostPosted: 04 May 2014, 22:48 
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*master*
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Joined: 18 Mar 2014, 14:42
Posts: 245
I had a bit of trouble, but NT4 setting mode the game is stable now, but I do not understand what changes the mode NT4, to mode windows 7, but that's okay...


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 Post subject: Re: Dark Souls 2 v0257
PostPosted: 05 May 2014, 01:06 
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Joined: 09 Apr 2013, 04:15
Posts: 11
I also agree. With the NT mode the crash rate is tolerable. Right now, the other bugs such as AO flickering is more annoying. Perhaps a reason to the crashes will surface eventually with further development.


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 Post subject: Re: Dark Souls 2 v0257
PostPosted: 05 May 2014, 01:28 
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Joined: 04 Jan 2012, 10:53
Posts: 28
just had to login to say to wow ENB for DS2! On hols at mo, but am very much looking forward to trying this when i get back. Thx Boris :)


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 Post subject: Re: Dark Souls 2 v0257
PostPosted: 05 May 2014, 07:20 
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Joined: 28 Apr 2014, 22:19
Posts: 5
You definitely shouldn't stop developing ENB for DS2 just because some people have crash problems, I think a huge number of people are using and enjoying this ENB and very much appreciate your efforts so far.


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 Post subject: Re: Dark Souls 2 v0257
PostPosted: 05 May 2014, 10:09 
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Joined: 05 May 2014, 07:14
Posts: 1
Just registered to thank you for your efforts. Please dont stop this project. =)

I am using the ENB with Wickfut's preset and so far there is one case that always leads to a crash: traveling via bonfire to a certain place (need to check the name when I am back home in case that helps in any way).

Win7 64bit
HD7870


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 Post subject: Re: Dark Souls 2 v0257
PostPosted: 05 May 2014, 11:22 
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Joined: 11 May 2012, 20:56
Posts: 9
If the system is the same as in DS1, then you can't just use someone's save file and get it to work. Save file is unique and attached to steam account (something like that). Though in future there may be a possibility to alter a save file with a special program, i.e. cheat. There was one in DS1.


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