Multipass sharpening via effect.txt [revision 1.2]
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- *sensei*
- Posts: 372
- Joined: 28 Jul 2013, 23:26
Re: Multipass sharpening via effect.txt [revision 1.2]
yea I know, but even in Photoshop after touch up you'd apply sharpening, and if required at last add noise. Anyway, I'm sure you can get neat end results whatever you do... I just too much go nuts of minor details and boring stuff like this. Working again on bloom shader currently, has some nice upgrades now besides it won't eat SLI 780Ti's anymore for breakfast :mrgreen:
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- *sensei*
- Posts: 446
- Joined: 17 Apr 2014, 22:12
- Location: Schweden
Re: Multipass sharpening via effect.txt [revision 1.2]
I'm more for the visuals and artistry around ENB and Skyrim in particular.
And my ENB eats my GTX660 for breakfast, lunch, supper and after-sex-sandwich.
And my ENB eats my GTX660 for breakfast, lunch, supper and after-sex-sandwich.
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| i5 3350p @3.1 | 16 GB RAM | GTX1060 | Skyrim on SSD |
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| i5 3350p @3.1 | 16 GB RAM | GTX1060 | Skyrim on SSD |
My Flickr
My Soundcloud
CGI ENB