TES Skyrim 0.264

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*sensei*
Posts: 331
Joined: 20 Jul 2013, 00:34

Re: TES Skyrim 0.264

Both test22 and 23 worked, but test24 failed with black then white window as soon as the Skyrim logo menu with fog appeared. No log file. On all successful tests I loaded a save at Riverwood and fired IceSpike and IcySpear to test FX heavy meshes. I also loaded a save at Riften with the weatherID 10FE7E.

I'm getting sleepy now after long hours of tweaking IceSpike and IcySpear meshes to show more refraction when they are in flight or stuck on a NPC. Those already had refraction, so don't know why Bethesda made them over glowing that hid refraction.
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AMD R9 6900HX, 16GB DDR5-4800
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*sensei*
Posts: 373
Joined: 07 Mar 2013, 10:14

Re: TES Skyrim 0.264

Same reason they did not really use refraction for just about everything else.. it just stands out too much! Either because of weird visual artifacts or just plain visually. Compared to the multilayer parallax one which actually can produce very nice stuff when setup properly.

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Joined: 04 Jan 2014, 12:20
Location: Beograd

Re: TES Skyrim 0.264

test22 and 23 worked,
test24 failed with black then white window at the end of the loading savegame.
I removed the fog from the Skyrim logo menu.


AMD Phenom II X4 B55 3.2GHz, Kingston 8GB DDR3, PowerColor HD7870 GHz 2GB GDDR5,
Win7 SP1 64bit on SSD, Skyrim on SSD, Catalyst 14.4

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Joined: 05 Sep 2014, 05:30

Re: TES Skyrim 0.264

Hi,

Version 22 & 23 are working. Version 24 not. same issue as before..

but let me say some words to you Boris: THANK YOU for your hard work until now with ENB in total but specially now, trying to solve hardly this issue for these by you not really liked devices from AMD

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*blah-blah-blah maniac*
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Re: TES Skyrim 0.264

Don't know what is wrong, don't see any bugs in the code. Maybe it's some AMD specific "feature" unknown to me or just driver bug, hard to say atm.

Another tests for AMD users.

EDIT: file deleted
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Joined: 05 Sep 2014, 05:30

Re: TES Skyrim 0.264

Hi Boris,

all three tests (25,26 & 27) are working for me

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*sensei*
Posts: 331
Joined: 20 Jul 2013, 00:34

Re: TES Skyrim 0.264

Same for me too, 25 to 27 worked with no log.
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AMD R9 6900HX, 16GB DDR5-4800
Win 11Pro 64bit on NvMe, Skyrim on NvMe 2nd partition
Nvidia GTX 1070 FE eGPU v531.209
OrganicENB SE
OrganicENB LE

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Posts: 20
Joined: 04 Jan 2014, 12:20
Location: Beograd

Re: TES Skyrim 0.264

all three last tests are working


AMD Phenom II X4 B55 3.2GHz, Kingston 8GB DDR3, PowerColor HD7870 GHz 2GB GDDR5,
Win7 SP1 64bit on SSD, Skyrim on SSD, Catalyst 14.4

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Joined: 05 Sep 2014, 05:30

Re: TES Skyrim 0.264

Hi Skysan,

something a little bit offtopic:
I saw in your signature that your'e using a crossfire system. I plan to extend my single 7970 with a second one, too. But sometimes I can read, that ENB isn't really working with corssfire. Is that true or what's your experiences because of that and with the microstuttering of dual VGA configs in general?

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*blah-blah-blah maniac*
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Re: TES Skyrim 0.264

Another AMD tests. If it work, try to spawn fire spells if they work and do not crash driver.

BTW, why the f* download so many times these files if only few users reporting? Do you believe these are mods for gameplay? Do you have any mind left or just click every link? Go for _spam_ then.

EDIT: file deleted
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