TES Skyrim
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- *blah-blah-blah maniac*
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- Joined: 02 Jan 2014, 23:38
Re: TES Skyrim
Very nice distance transitions satan
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- *blah-blah-blah maniac*
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- Joined: 02 Jan 2012, 21:07
- Location: Spain
Re: TES Skyrim
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Re: TES Skyrim
@WorshiptheSatan
Nice crew you have!
@All
Does somebody know if there is an enbsunsprite.fx file with gui?
The only sunsprite shader i know is Kyos and that shader is really painfull to tweak...
Nice crew you have!
@All
Does somebody know if there is an enbsunsprite.fx file with gui?
The only sunsprite shader i know is Kyos and that shader is really painfull to tweak...
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- *sensei*
- Posts: 446
- Joined: 17 Apr 2014, 22:12
- Location: Schweden
Re: TES Skyrim
snsmac
You can convert the most important defines to GUI floats in Kyos shader. Extremely time consuming but easy.
Or try Matsos sunsprite. His stuff is in the GUI.
You can convert the most important defines to GUI floats in Kyos shader. Extremely time consuming but easy.
Or try Matsos sunsprite. His stuff is in the GUI.
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- *master*
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- Joined: 12 May 2013, 09:51
Re: TES Skyrim
@Skinner Looks like the grass I use, Grass Field by tamu75 on the nexus.
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- *blah-blah-blah maniac*
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Re: TES Skyrim
Unreal -- Wow! Breathtaking
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Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
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Re: TES Skyrim
I love this forum, so many great pics! I just killed a dragon.
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- *blah-blah-blah maniac*
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Re: TES Skyrim
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- *blah-blah-blah maniac*
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Re: TES Skyrim
Klotim's mountains
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- *blah-blah-blah maniac*
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