TES Skyrim

post screenshots of enbseries
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*master*
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Re: TES Skyrim

New mod is out!

Skyrim Realistic Texture Overhaul Caves by Frozunswaidon

1K, 2K & 4K textures!

Adapted to work with enb and vanilla lightning!


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Re: TES Skyrim

Why does everyone appear to use such high amounts of sharpening? This high only destroys than making stuff look better. Grass and such starts to look like blobs of color and getting ugly halo artifacts around fine objects like tree branches.

PS Pfuscher; on a GTX970 you can easily run game on 4K resolution, if you can't something is messed up in your ini files. I run the game on 4K using GTX680/4GB without any overclocking. Mind you that I have just around 10 FPS when I do that, but that is still more than enough for screenshotting. If I push it I run the game on something like 5760x3240 (18.66 MP) but then only at 1.5 FPS ;) using uGrids 7, 8K shadow res and 4K textures.

These are at 5076x2160 (21:9) because lazy, tired, and can't choose

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Re: TES Skyrim

prod80 wrote:Why does everyone appear to use such high amounts of sharpening? This high only destroys than making stuff look better. Grass and such starts to look like blobs of color and getting ugly halo artifacts around fine objects like tree branches.

PS Pfuscher; on a GTX970 you can easily run game on 4K resolution, if you can't something is messed up in your ini files. I run the game on 4K using GTX680/4GB without any overclocking. Mind you that I have just around 10 FPS when I do that, but that is still more than enough for screenshotting. If I push it I run the game on something like 5760x3240 (18.66 MP) but then only at 1.5 FPS ;) using uGrids 7, 8K shadow res and 4K textures.

These are at 5076x2160 (21:9) because lazy, tired, and can't choose

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Oh my gawd! dat AR is amazing (and those images too)! I'm gonna try that ratio out XD

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Happy Halloween! :)

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Re: TES Skyrim

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Re: TES Skyrim

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Re: TES Skyrim

CruNcher
Krista was banned a few weeks back...

prod80
For me, it's about finding the right balance between blurry and crisp. I don't think I've found it quite yet but I'm getting closer. Your effect.txt makes it a lot easier to get the right level of sharpening (I love GUI controls!) I occasionally run into the tree halos so I know it's still not quite right yet.
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Re: TES Skyrim

Jafin
Use depth based sharpening to prevent sharpening to mess with objects further away (or sharpen to lesser extend). Fixes a lot of halo's. Do not pick too high Sigma values, rather go with low sigma (< 0.8 for exterior) and higher strength than high sigma and low strength.

More boring dragons -.-

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Re: TES Skyrim

prod80
the gradient of the sky on the second pic is really great ;)

just testing some BBCodes...
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Re: TES Skyrim

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Re: TES Skyrim

prod80 wrote:Why does everyone appear to use such high amounts of sharpening? This high only destroys than making stuff look better. Grass and such starts to look like blobs of color and getting ugly halo artifacts around fine objects like tree branches.

PS Pfuscher; on a GTX970 you can easily run game on 4K resolution, if you can't something is messed up in your ini files. I run the game on 4K using GTX680/4GB without any overclocking. Mind you that I have just around 10 FPS when I do that, but that is still more than enough for screenshotting. If I push it I run the game on something like 5760x3240 (18.66 MP) but then only at 1.5 FPS ;) using uGrids 7, 8K shadow res and 4K textures.

These are at 5076x2160 (21:9) because lazy, tired, and can't choose

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Great shots :o
/Wow, these trees.... They are available for download?
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