TES Skyrim 0.265

Forum rules
new topics are not allowed in this subsection, only replies.
Post Reply
  • Author
  • Message
Offline
User avatar
*blah-blah-blah maniac*
Posts: 17549
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim 0.265

Probably. Loading screens are detected as specific streams of render states, this includes no shadows, no sky, no sun, etc.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
*master*
Posts: 171
Joined: 01 Feb 2013, 07:45

Re: TES Skyrim 0.265

Hey guys is it just me or are the shadows broken? I have blocky shadows and shadow lines like in vanilla turning enb on and of doesn't change that vanilla Shadow setting. Detailed shadows are enabled and all fixes. I tried the blur stages too. No change.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17549
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim 0.265

It's just you, code was not changed.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 849
Joined: 28 Dec 2011, 00:50

Re: TES Skyrim 0.265

@Dragens

Gopher reported a similar issue in one of his videos:

https://www.youtube.com/watch?v=cVQR-_0UkVk

There may be some issue with newer drivers and/or GPS's...
_________________
Fallout 4 ENB Video Series | Skyrim ENB Video Series | My YouTube Channel
Intel i7-4700HQ @ 2.4GHz | NVidia GTX780M 4GB | 24GB RAM

Offline
*master*
Posts: 171
Joined: 01 Feb 2013, 07:45

Re: TES Skyrim 0.265

omg nvidia is a bitch :( Then it is a driver problem. The shadows worked with this graphicscard until some updates I guess.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 3136
Joined: 27 Jan 2012, 13:42

Re: TES Skyrim 0.265

I'm experiencing the same issue, using the latest drivers. Fuckers.

Offline
User avatar
Posts: 50
Joined: 12 Dec 2013, 15:11

Re: TES Skyrim 0.265

Just to confirm, we're talking about 347.09 right? I wasn't experiencing the issue on the beta set, so I updated to the WHQL version (which shouldn't make a difference) and still did not have the issue, as expected. Not sure what's causing it.

Comparison shots: ENB On | Off
Image

Offline
User avatar
*blah-blah-blah maniac*
Posts: 3136
Joined: 27 Jan 2012, 13:42

Re: TES Skyrim 0.265

Yeah, 347.09 WHQL.

Offline
Posts: 82
Joined: 09 Oct 2014, 01:29

Re: TES Skyrim 0.265

Just wanted to confirm that I'm experiencing similar issues with shadows on a GTX 980. Additional "proper" shadows are being cast, but the plain vanilla shadow remains jagged/lined.

I'm using ENB 0.264 and driver version 344.75 WHQL. I know it's NVIDIA's fault but just chiming in.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 572
Joined: 23 Aug 2013, 21:59
Location: United States

Re: TES Skyrim 0.265

*AMD user trying not to feel superior*

:P
_________________
AMD Ryzen 5 3600 6C/12T @4.4GHz // 16GB G.Skill Ripjaws V DDR4 3600MHz // ASRock AMD Radeon 5700XT Taichi X 8GB OC+// Samsung 850 Evo 256GB and 500GB SSD // 4 TB Seagate Barracuda // Windows 10 x64
Lumen ENB
My Flickr
Post Reply