Is there are quality difference between enb terrain parallax and skyrim's parallax? Or is it because of this mod or something else?

Because I get some mean pixelations with it.
The terrain parallax uses this mod with the xxx_2.dds in 1024x1024 dxt5 parallax in the alpha map.(of course it's not that bad with 2k/4k textures and having the parallax map in the alpha of the diffuse)
If I do 512x512 dxt 5 with _p.dds and meshes it's not as bad.
For example: This is a 4k texture in dxt5 with a 2k normal map in dxt5 and the mentioned 1024x1024 xxx_2.dds parallax in dxt5
It's the same with other terrain textures.

That's how it looks without the parallax terrain
http://static-2.nexusmods.com/15/mods/1 ... 766904.jpgIt would probably be solved by using 8.8.8.8 or a higher resolution but the vram is already at the limit
