TES Skyrim 0.265
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- *blah-blah-blah maniac*
- Posts: 3136
- Joined: 27 Jan 2012, 13:42
Re: TES Skyrim 0.265
Agreeing with wolfgrim.
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.265
Keep as is for me
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- *master*
- Posts: 164
- Joined: 23 Sep 2013, 17:30
Re: TES Skyrim 0.265
mindflux wrote:Agreeing with wolfgrim.
Same here. I would not remove ENB features to cater to any mod. It's the mod author's choice to conform to the features of modern binaries, just as it is to correct errors or incompatibilities with other mods. I'm not opposed to adding an enable/disable control on the feature, however, if it would solve problems for a lot of people, providing it's possible and not a lot of work. But even that would require Nexus users to read, so it might be a lost cause.
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.265
Pfuscher you still don't understand how it works ? that PFP fix shit, it's a fix. Look at Tamu or 32cm, they make their textures for parallaxterrainfix correctly.
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- *sensei*
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Re: TES Skyrim 0.265
Yeah no point in doing something to cater just to that... especially not when it can be mostly fixed by just making a patch for that mod. Also the general issue is imo not that bad.
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- *sensei*
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- Joined: 28 Jul 2013, 23:26
Re: TES Skyrim 0.265
Keep fix for pointlight, I don't care for ELFX. Was just something I was wondering about how it happen.
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.265
Keep the fix as is.
Only applies to bad alterations done with a mod, which is easily fixed on our end.
Only applies to bad alterations done with a mod, which is easily fixed on our end.
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- *sensei*
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- Joined: 20 Jul 2013, 00:34
Re: TES Skyrim 0.265
Please keep the fix.
I have two mods that made ELFX to work better with ENB, so leave those mod specific to modders. Here's the list of interior cells I have made more compatible with the ENB realistic shadow, and those with CK capable can fix the Banneredmare light by setting rotation x=0, y=0, and z=326. Another mod I made is ELFX+SMIM+ENB performance patch.
http://forums.nexusmods.com/index.php?showtopic=1630483
I have two mods that made ELFX to work better with ENB, so leave those mod specific to modders. Here's the list of interior cells I have made more compatible with the ENB realistic shadow, and those with CK capable can fix the Banneredmare light by setting rotation x=0, y=0, and z=326. Another mod I made is ELFX+SMIM+ENB performance patch.
http://forums.nexusmods.com/index.php?showtopic=1630483
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.265
Please do keep the fix.
No reason to index anything on a specific mod.
No reason to index anything on a specific mod.
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.265
Muahahaha! To fix nvidia driver conflict with creative sound card on my motherboard, tried to downgrade bios one version lower (upgrated it several years ago when pc refused to start with radeon 5770 and this was known issue with solution of bios update). Now pc won't work, just power up devices with no booting, no signal to integrated video or with any pci-ex cards i have. Will try to find somewhere prehistoric amd cpu which 100% compatible with old version of bios, may be it will start then (don't think it worth to get different mobo for am3, need ddr3 to buy then). Don't remember, was that athlon ii x3 am3 when i updated bios to latest the last time or my previous athlon x2 am2. This is kinda signal to upgrade, but i'm very paranoid regarding stability and quality of devices, don't like the idea to drop current extremely stable hardware just because of nvidia driver bug and my faults to fix that. Damn, i hate both nvidia and amd so much, amd because they are even worse than nvidia by drivers and nvidia because many times more my cards are dead from this vendor, bad to my pocket (from other side, amd 7xxx are very known for their deaths, like gf8xxx or 4xx). Anyway, moderators assigned here, please clean up spammers, i need time to handle new shit without visiting forum.
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