Hi all,
First post and hoping this is the right spot.
I recently began using Opethfeldt ENB and I am really enjoying it. However, I did discover one problem with it: All flames and bright lights give off this really bright lens affect (see below). I've tried doing some research and the only thing I could dig up was that it had something to do with the [CAMERA] power and intensity settings. Well, out of trial and error, I removed those completely from the enbseries file. Unfortunately, that did not resolve the error. I tried using different .fx files and that also yielded no solution.
Unfortunately, this makes the ENB unplayable in dungeons. The blue tint to the environment on a clear day is less another aspect that I would like to know how to alter but it's definitely not a deal-breaker.
If anyone can enlighten me on how to adjust this bothersome affect, I would greatly appreciate it. Additionally, if anyone can recommend a comparable ENB that does bring a performance hit along with it, I would be willing to try them out. I've tried several of the more popular ones out there but most of them bring a larger fps loss than I would like.
TES Skyrim
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Re: TES Skyrim
del
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Re: TES Skyrim
TQWorld
You can turn that effect off simply by opening the GUI and ticking EnableLens to off. Opethfeldt's current iteration has those settings tweaked for a version of ENB that was before the Lens shader existed. Tick it off and you're golden. If you do want to try an ENB very similar to Opeth's but modernized try out my Lumen ENB (link in signature). It's heavily based off of his work, is configured for ENB 0.264 (0.265 will work fine) and I'm still working on updating it. It was originally going to be published as the unofficial update but it changed enough (and will continue to) to make it a new preset in itself. I also currently have 3 performance options, pick the one that best suits you. Opethfeldt hasn't updated in over a year so...
Unreal
Beautiful images.
Saltr
I love that whole set, especially the first one. Something about it just makes it very pleasant to look at... easy on the eyes.
You can turn that effect off simply by opening the GUI and ticking EnableLens to off. Opethfeldt's current iteration has those settings tweaked for a version of ENB that was before the Lens shader existed. Tick it off and you're golden. If you do want to try an ENB very similar to Opeth's but modernized try out my Lumen ENB (link in signature). It's heavily based off of his work, is configured for ENB 0.264 (0.265 will work fine) and I'm still working on updating it. It was originally going to be published as the unofficial update but it changed enough (and will continue to) to make it a new preset in itself. I also currently have 3 performance options, pick the one that best suits you. Opethfeldt hasn't updated in over a year so...
Unreal
Beautiful images.
Saltr
I love that whole set, especially the first one. Something about it just makes it very pleasant to look at... easy on the eyes.
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Re: TES Skyrim
@Boris
Nice to see a fellow fan of asian faces.
Unfortunately, i didn't really post this kinda stuff that often. I tend to create cinematic screenshots more often than the usual face close-up of a hot/pretty/cute character which we usually see everyday on nexus or the lab.
I'll see about cooking up some shots like those the next time i'm screenarchring, but i recommend to not get your hopes up
Nice to see a fellow fan of asian faces.
Unfortunately, i didn't really post this kinda stuff that often. I tend to create cinematic screenshots more often than the usual face close-up of a hot/pretty/cute character which we usually see everyday on nexus or the lab.
I'll see about cooking up some shots like those the next time i'm screenarchring, but i recommend to not get your hopes up
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Re: TES Skyrim
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Re: TES Skyrim
Hi Jafin,
Thanks so much for the response and the advice. Instead of going back and disabling it as suggested, I did what I thought I had done in the first place - getting the right ENB version.
I also installed and checked out Lumen - looking great! I will definitely be following its progress. One thing I did notice was that yours also had a slight blue tint during a clear day. When I had initially installed yours, something went amiss during the copy progress because when I ran the game, the below is what I was presented with. I deleted and then recopied the files and all was well.
Thanks so much for the response and the advice. Instead of going back and disabling it as suggested, I did what I thought I had done in the first place - getting the right ENB version.
I also installed and checked out Lumen - looking great! I will definitely be following its progress. One thing I did notice was that yours also had a slight blue tint during a clear day. When I had initially installed yours, something went amiss during the copy progress because when I ran the game, the below is what I was presented with. I deleted and then recopied the files and all was well.
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Re: TES Skyrim
Looks like "frac" function. Or image data is compressed by some other shader, in enbeffectprepass for example for later usage in enbeffect.fx with decompression.
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Re: TES Skyrim
Hi guys,
A video of Vanilla IceCream ENB from Machok :
http://youtu.be/ry1xXoFJp0s
My other videos : https://www.youtube.com/channel/UChsiFr ... _as=public
A video of Vanilla IceCream ENB from Machok :
http://youtu.be/ry1xXoFJp0s
My other videos : https://www.youtube.com/channel/UChsiFr ... _as=public