TES Skyrim

post screenshots of enbseries
  • Author
  • Message
Offline
Posts: 6
Joined: 21 Sep 2014, 04:04

Re: TES Skyrim

Image
Image
Image
Image
Image

Offline
User avatar
Posts: 56
Joined: 12 Nov 2014, 22:01
Location: Jakarta

Re: TES Skyrim

Asgaard
I got something for you I'm supposed to deliver - your hands only
https://www.youtube.com/watch?v=uDTGsDG ... e=youtu.be
Image
_________________
Core i7 4790K 8GbRAM GTX 1070 EXOC
My Skyrim ENB
Flickr Galery

Offline
User avatar
*sensei*
Posts: 440
Joined: 07 Aug 2013, 15:45
Location: France

Re: TES Skyrim

Relicus
Very nice screenshots dude, well done!! It's your own ENB??
Cheers!!

machok

:lol: You made my day... ;) Brilliant!! Very very nice video with my first and 'old' ENB!! Well done mate!!! :)

Greetings!



The K ENB Pure Light is REALLY IMPRESSIVE!!! :shock: LOVe IT!!

Image

Image

Image

Image

Image

Image

Image

Image
_________________
i5-9600K @4.7Ghz OC / 32Gb RAM @ 3600Mhz / RTX 3070 OC / NVMe 1To / Win 11 64Bits
https://www.youtube.com/channel/UC_GZCW ... 0CVmH-9MQA

Offline
User avatar
*blah-blah-blah maniac*
Posts: 3137
Joined: 27 Jan 2012, 13:42

Re: TES Skyrim

Relicus
No, at least not without some tricks with CK that Jawz came up. You can assign the interior a specific imagespace that uses an unique value for example contrast and then detect that in code.

Pfuscher
Do you have issues with the framerate or just crashing? I don't think you should be setting video memory size to 10240 if you have a 4GB card.

I've found out that framerate depends a lot on the amount of mods you use (doh), I get low performance as well with maxed out grass and trees everywhere. Otherwise it's fine.

By the way you don't need the Experience thingy for DSR, you can enable it in the old-school control panel under 'Manage 3D Settings'.

Sorry about the bad quality, didn't care to supersample and imgur sucks.

Image

Offline
Posts: 3
Joined: 15 Feb 2015, 12:57

Re: TES Skyrim

Image

Offline
User avatar
*blah-blah-blah maniac*
Posts: 618
Joined: 18 Jul 2013, 13:08
Location: UK

Re: TES Skyrim

NHK, Asgaard THANKS!! :)

soulrepair
Wow, very nice. Love the lighting - look forward to seeing more ;)

Relicus
Nice shots :)

New Video
Image
_________________

i7 11700k @5.2GHz
RTX 4080
32gb DDR4 RAM C16
WDBlack 2TB Gen 4 NVMEe SSD
Over 100TB of additional storage


my Flickr
my videos

Offline
Posts: 9
Joined: 08 Feb 2015, 02:53

Re: TES Skyrim

Delete. Wrong forum.
Last edited by TQWorld on 15 Feb 2015, 19:39, edited 1 time in total.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 996
Joined: 02 Jan 2014, 23:38

Re: TES Skyrim

Image

Offline
*blah-blah-blah maniac*
Posts: 504
Joined: 31 Dec 2011, 19:42

Re: TES Skyrim

mindflux wrote:Relicus
No, at least not without some tricks with CK that Jawz came up. You can assign the interior a specific imagespace that uses an unique value for example contrast and then detect that in code.
Couldn't this be done via scripting? It could just check if the player is in a given cell and force a certain weather if so.
_________________
NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 3137
Joined: 27 Jan 2012, 13:42

Re: TES Skyrim

Confidence-Man wrote:Couldn't this be done via scripting? It could just check if the player is in a given cell and force a certain weather if so.
Sure, as long as you don't need any enbeffect.fx trickery for the cell. Then only the basic weather and imagespace setup is plenty - you could create an unique weather template for the given cell(s).
Post Reply