Strange anomaly with stuttering

solving problems with low performance
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*master*
Posts: 107
Joined: 19 Mar 2014, 02:11

Strange anomaly with stuttering

I recently got back into playing skyrim. Exterior wise I maintain about 50 fps and have next to no stuttering. But inside any interior I suddenly stutter like crazy even with 60 fps. Yet somehow if I record using Fraps video wise, my stuttering vanishes. Yet when I run the game without fraps, I still have the same stuttering. I use ELFX and ELE as well as SMIM could any of these be the culprit?

Specs
Titan black
32 gb ram
i7-4770 4 core 3.40ghz
WIN 8


Below is my ENBlocal.ini settings in case something there is the issue

GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
ForceFakeVideocard=false
IgnoreCreationKit=true

[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
EnableZPrepass=false

[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0

[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=768
VideoMemorySizeMb=10240
EnableCompression=true
AutodetectVideoMemorySize=false

[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false

[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
AddDisplaySuperSamplingResolutions=true
EnableVSync=false
VSyncSkipNumFrames=0
ForceLodBias=false
LodBias=-0.38

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=true
FPSLimit=60.0

[INPUT]
KeyCombination=16
KeyUseEffect=69
KeyFPSLimit=36
KeyShowFPS=106
KeyScreenshot=44
KeyEditor=81
KeyFreeVRAM=115

[ADAPTIVEQUALITY]
Enable=false
Quality=0
DesiredFPS=40.0

[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=false
EnableTransparencyAA=true

[FIX]
FixGameBugs=true
FixParallaxBugs=false
FixParallaxTerrain=true
FixAliasedTextures=true
IgnoreLoadingScreen=false
IgnoreInventory=true
FixSsaoHairTransparency=true
FixTintGamma=true
RemoveBlur=true
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixParallaxTerrain=false
FixLag=false

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Posts: 618
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Re: Strange anomaly with stuttering

Could be a vsync issue - try raising the limiter to 65 FPS and/or enabling vsync and see if it goes away. You could also try adaptive vsync in Nvidia Control panel.
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Re: Strange anomaly with stuttering

electricsheep26354 wrote:Could be a vsync issue - try raising the limiter to 65 FPS and/or enabling vsync and see if it goes away. You could also try adaptive vsync in Nvidia Control panel.
It turns out the issue was the DOF. Whenever I turn it on, all stuttering stops. yet whenever i turn it back off, immediately the stuttering recommences.

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Re: Strange anomaly with stuttering

Any effects can't be reason of stuttering, same as disabled. This is entirely videodriver issue, it's axiom.
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Re: Strange anomaly with stuttering

ENBSeries wrote:Any effects can't be reason of stuttering, same as disabled. This is entirely videodriver issue, it's axiom.
Perhaps. Though I am perplexed how activating a disabled features stops the stuttering fully 100% of the time.

And I am using the newest Nvidia driver and have zero issues in any of my other games, from NWN2, GW2, BF4 or even dying light.

Furthermore when I use a different prepass effect and prepasseffect.ini the issue still persist, and is remedy the same way. So if it is a driver issue, activating DOF removes the issue. This is a temporary solution, as I do not like playing with DOF on.

I switched Vsync options as recommend by electricsheep, that resolved nothing. I tried raising FPS cap to 65, still nothing. I even combined all suggestions and two at a time in every order possible, still no solution.

I also deleted my ini's and render info, that did nothing. Reinstalling the driver also did nothing.

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Re: Strange anomaly with stuttering

I am having zero luck resolving this issue. I even had to switch from my preferred dof to another so I can play with dof in interiors.

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Re: Strange anomaly with stuttering

There is no single solution to fix that, every pc/os/hardware/driver/game have own behavior combination. Setting max prerendered frames in driver to 1 or 0 or WaitBusyRender=true in enblocal.ini only helps 100% at huge performance cost. To increase performance videodrivers execute commands not at the time they are called and without waiting, but only when videocard is not busy. Game frames and rendering frames not syncronized because of that and some of game commands (or driver itself) flush data to force drawing sometimes, as result stuttering.
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Re: Strange anomaly with stuttering

You're running SKSE, right? Do you have an SKSE folder in your Data folder? Is there an skse.ini file in it?

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Posts: 107
Joined: 19 Mar 2014, 02:11

Re: Strange anomaly with stuttering

ENBSeries wrote:There is no single solution to fix that, every pc/os/hardware/driver/game have own behavior combination. Setting max prerendered frames in driver to 1 or 0 or WaitBusyRender=true in enblocal.ini only helps 100% at huge performance cost. To increase performance videodrivers execute commands not at the time they are called and without waiting, but only when videocard is not busy. Game frames and rendering frames not syncronized because of that and some of game commands (or driver itself) flush data to force drawing sometimes, as result stuttering.
Ty changing my monitors refresh rate from highest available to application control fixed it.
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