Ah, I see! Thank you for the details! In that case, I am looking to fix a specific set of meshes that you may know the fix for. Skyfalls and Skymills (distant animated waterfalls) have glowing waterfalls, but I don't want to give them up. I'd like to just make the appropriate changes, but can't seem to find the property changes when comparing to your waterfalls.mindflux wrote:It really depends on the case since there are many reasons that can cause the object to 'glow', so to speak. I don't have Nifskope installed here so I could check but first try lowering emissive amount as well as lighting effect amounts. You can also try disabling rim and back lighting completely, if applicable.
For the other ones I'll just experiment with the settings you described, thank you again!