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 Post subject: Re: TES Skyrim
PostPosted: 19 May 2015, 08:04 
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*blah-blah-blah maniac*
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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 19 May 2015, 13:27 
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 Post subject: Re: TES Skyrim
PostPosted: 19 May 2015, 15:25 
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Magnific set Traposoft ! :shock:


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 Post subject: Re: TES Skyrim
PostPosted: 19 May 2015, 16:53 
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 Post subject: Re: TES Skyrim
PostPosted: 19 May 2015, 19:17 
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you are once again on 9gag and the noobs and morons are cringeworty as always.
http://9gag.com/gag/aKPMDM3

If there is anything left to suggest, than a better eyetexture, eyereflection, environmentmask, _sk _n

Still better than those ugly ass witcher 3 eyes though

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 Post subject: Re: TES Skyrim
PostPosted: 19 May 2015, 20:46 
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Well the general criticism is correct... you will not be able to attain playable framerates at the quality levels we mostly see here.
I honestly think it is more sad that some people try to give people the impression that this is how the game will look, and they will then be able to easily play it and have it look like that.

@unreal: I got to admit I fancy some of your latest work more than most of the previous. Your overcast setting and compositions are far superior to your traditional "blue sky" theme. Keep up the great work.


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 Post subject: Re: TES Skyrim
PostPosted: 19 May 2015, 23:28 
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Aiyen wrote:
Well the general criticism is correct... you will not be able to attain playable framerates at the quality levels we mostly see here.
I honestly think it is more sad that some people try to give people the impression that this is how the game will look, and they will then be able to easily play it and have it look like that.

@unreal: I got to admit I fancy some of your latest work more than most of the previous. Your overcast setting and compositions are far superior to your traditional "blue sky" theme. Keep up the great work.


I don't care about the performance when i'm not playing, but i also upload videos so you can see when it's playable.

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 Post subject: Re: TES Skyrim
PostPosted: 20 May 2015, 04:02 
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I read too many of the comments on that... my brain hurts... I think I might be dumber now...

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 Post subject: Re: TES Skyrim
PostPosted: 20 May 2015, 11:57 
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Could somebody please tell me what lines affect enb reflections?
Got TK ENB 265 and it doesn't work. Got those settings, but switching the [reflection] in from other enbs also doesnt work.
PLEASE HELP :)

EnableReflection=true

[REFLECTION]
IgnoreWeatherSystem=false
Quality=0
FilterQuality=0
FilterBluriness=0.01
SizeScale=1.0
SourceTexturesScale=0.25
Amount=2.0
AmountInterior=2.0
Power=1.0
PowerInterior=1.0
GlosinessMin=0.1
GlosinessMax=0.0
EnableDenoiser=true
DenoiserType=0
EnableSupersampling=false
ExteriorEnable=true
InteriorEnable=true

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 Post subject: Re: TES Skyrim
PostPosted: 21 May 2015, 04:18 
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Your settings look good to me so I'm not sure why it's not working.

Maybe try tapiok's settings that he used in his demo video? These are a bit strong for normal play, but you should be able to see if it's working this way. Try casting flames in an ice cave or something like that just to make sure (very strong effect)
Quality=0
FilterQuality=0
FilterBluriness=0.05
SizeScale=0.75 //Reduce for performance
SourceTexturesScale=0.75 //Reduce for performance
Amount=1.0
Power=1.5
GlosinessMin=0.0
GlosinessMax=0.0
EnableDenoiser=true
DenoiserType=4
EnableSupersampling=true //set to False for performance
ExteriorEnable=true set to False for performance
InteriorEnable=true
IgnoreWeatherSystem=true

These are the parameters I use in my preset:
[REFLECTION]
Quality=0
FilterQuality=0
FilterBluriness=0.05
SizeScale=0.75
SourceTexturesScale=0.75
Amount=0.85
Power=1.4
GlosinessMin=0.1
GlosinessMax=0.5
EnableDenoiser=true
DenoiserType=4
EnableSupersampling=true
ExteriorEnable=true
InteriorEnable=true
IgnoreWeatherSystem=true
AmountInterior=1.0
PowerInterior=1.4

Make sure you're somewhere that would reflect strongly (like an ice cave) as the effect can be REALLY subtle in certain situations.

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