Sorry for misunderstanding.
Var1 MaxFPS
1 49
2 49
3 62 - no FPS loss.
4 49
GTA 5 beta 0.271
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Re: GTA 5 beta 0.271
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Re: GTA 5 beta 0.271
Hopefully he has fixed the issue for AMD users with that info JF049,
As for Boris I'm loving what you've done so far, do you have any idea on what will be included in the next version?
As for Boris I'm loving what you've done so far, do you have any idea on what will be included in the next version?
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Re: GTA 5 beta 0.271
Ok, thanks.
I checked this values and number three didn't cause performance drop. I noticed it's code, which responds for sky parameters.
Oh, I see that JF049's results are the same.
I checked this values and number three didn't cause performance drop. I noticed it's code, which responds for sky parameters.
Oh, I see that JF049's results are the same.
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Re: GTA 5 beta 0.271
Another test. Same variable 1 modify to 4, 5, 6, 7 values and compare performance, report.
RedFlamez
Don't know yet, i'm doing several things at once, because everything is made from scratch. I'm work on it entire day, may be 15 hours or more, still tons of things to do (which is not visible, internal management mostly and optimizations).
EDIT: file deleted
RedFlamez
Don't know yet, i'm doing several things at once, because everything is made from scratch. I'm work on it entire day, may be 15 hours or more, still tons of things to do (which is not visible, internal management mostly and optimizations).
EDIT: file deleted
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Re: GTA 5 beta 0.271
Var1 MaxFPS
1 49
4 49
5 62 - No FPS loss
6 62 - No FPS loss
7 62 - No FPS loss
1 49
4 49
5 62 - No FPS loss
6 62 - No FPS loss
7 62 - No FPS loss
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AMD FX-8320 @ 4.5Ghz OCed, DDR3 4GB@1600mhz CL9, ASUS Radeon R9 290x DirectCUII, Win7 x64.
AMD FX-8320 @ 4.5Ghz OCed, DDR3 4GB@1600mhz CL9, ASUS Radeon R9 290x DirectCUII, Win7 x64.
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Re: GTA 5 beta 0.271
The same for me. Only value fourth causes fps drop.
Last edited by robi29 on 31 May 2015, 18:36, edited 1 time in total.
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Re: GTA 5 beta 0.271
Well, this test means optimized updates do not work. In older version updated data in buffers, in recent i assign different buffers. Why the heck it's much slower on amd, i don't know. Testing is done for now, i need to find some perverted solution, if it exist at all, because latest is already tricky.
Pfuscher
I don't know anythin about SweetFX or ReShade compatibility, but [PROXY] allow to initialize other d3d11.dll libraries (not dxgi.dll).
Pfuscher
I don't know anythin about SweetFX or ReShade compatibility, but [PROXY] allow to initialize other d3d11.dll libraries (not dxgi.dll).
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Re: GTA 5 beta 0.271
Another test, check if performance drop occur.
EDIT: file deleted
EDIT: file deleted
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Re: GTA 5 beta 0.271
This looks very promising. Very good job, Boris!
The HQ MSAA is absolutely amazing.
The HQ MSAA is absolutely amazing.
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Re: GTA 5 beta 0.271
I still have performance drop.
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