GTA V

post screenshots of enbseries
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Posts: 10
Joined: 26 May 2015, 20:30

Re: GTA V

Loving everyone's screenshots. Inspirational stuff!

Here's some new settings I'm working on!

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*sensei*
Posts: 267
Joined: 12 Oct 2012, 19:14

Re: GTA V

a small tip for timecyc modders: its way easier to edit with special xml editor (i use this freeware: http://xmlpad-mobile.com/)
i guess some oldschool guys already aware of it
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*blah-blah-blah maniac*
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Joined: 20 Mar 2012, 08:37

Re: GTA V

When will this Polution End

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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

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*blah-blah-blah maniac*
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Joined: 27 Jan 2012, 13:42

Re: GTA V

Which parameter controls the intensity of anamorphic flare? Or is it linked to bloom?

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Joined: 02 Jun 2015, 15:31

Re: GTA V

hi guys, i want to edit the timecyc as I'm also a preset+enb preset creator and i'm currently limited cause i don't know how to edit the timecyc. Is there anyway to edit it without opening and exiting the game?
Thanks!!!
Cheers to Boris for creating this mod!
:D

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Joined: 12 Jul 2012, 04:54

Re: GTA V

mindflux wrote:Which parameter controls the intensity of anamorphic flare? Or is it linked to bloom?
Reducing bloom, well, reduces bloom and not the anamorphic flare unfortunately.
If you find this out please tell me. I've tried just about everything in the timecyc. No dice. It could be somewhere in the visualsettings.dat file. Anyone else have any idea?

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Re: GTA V

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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

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*sensei*
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Joined: 26 Sep 2012, 12:00
Location: Darkest corners of G.E.C.K.

Re: GTA V

mindflux wrote:Which parameter controls the intensity of anamorphic flare? Or is it linked to bloom?
flares shd be somewhere in timecycle_mods_# files
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Re: GTA V

We come in peace

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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

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*sensei*
Posts: 402
Joined: 04 Jan 2012, 20:27
Location: Russia, Vladimir

Re: GTA V

flares are character and clothing(as it seems) dependant(wearing glasses seems to increase their amount), so they are edited via timecycle modifiers files.

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