Fallout 4 (TES With Guns)
ENBoost patch 0.283
Added draw calls statistics to profiler. Added UsePatchSpeedhackWithoutGraphics parameter to enblocal.ini to disable graphic modification code for maximal performance, because some of the code from GTA 5 version exist. I don't know what is different for users which have much lower frame rate with ENBoost installed, because i don't have any single fps lower in the worse location found with about 6370 draw calls count, this is exactly where cpu/mobo bottleneck is. For measure fps without ENBoost i've used Steam. If someone thought "then it's graphics runs slower with ENBoost" - it is not.
Fallout 4 0.283 ENBoost
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- *blah-blah-blah maniac*
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Fallout 4 0.283 ENBoost
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: Fallout 4 0.283 ENBoost
Thank you sir!
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Fallout 4 ENB Video Series | Skyrim ENB Video Series | My YouTube Channel
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Re: Fallout 4 0.283 ENBoost
I agree the FPS slowdown is just the game ive played it without ENB and some urban areas are a joke solid 60 FPS then go into city and I'm down to 20 in some spots, ENB hasn't caused any problems for me yet, so thank you keep up the good work and don't let these little problems get to you mate .
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Win 10 64, Intel i7 5820K @ 4.2, GTX 970 4gig, 16 gb DDR 4 ram, Asus Xonar D2X, dual Acer T232HL IPS LED Monitors, One 27" IIyamma pro X82783HSU, 2 TB HD + 3x 128gb + 1x 250gb+ 1 500gb SD drives.
Win 10 64, Intel i7 5820K @ 4.2, GTX 970 4gig, 16 gb DDR 4 ram, Asus Xonar D2X, dual Acer T232HL IPS LED Monitors, One 27" IIyamma pro X82783HSU, 2 TB HD + 3x 128gb + 1x 250gb+ 1 500gb SD drives.
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Re: Fallout 4 0.283 ENBoost
Seems to work just as fine as the previous version.
And holy hell, what's with all the draw calls? Getting 23fps & 6,200 draw calls overlooking Diamond City.
...Agh. Found the culrpit; shadows. Reduced the shadow distances from 8000 to 1000, draw calls went down to 3,600. More draw calls than I get in Skyrim, overlooking Whiterun with shadow distance at 8000 (~3,200 draw calls) :?
And holy hell, what's with all the draw calls? Getting 23fps & 6,200 draw calls overlooking Diamond City.
...Agh. Found the culrpit; shadows. Reduced the shadow distances from 8000 to 1000, draw calls went down to 3,600. More draw calls than I get in Skyrim, overlooking Whiterun with shadow distance at 8000 (~3,200 draw calls) :?
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Intel i7 6700k | AMD Vega 56 8GB | 2x16GB DDR4 @ 3000mhz | Windows 7 64bit | Creative Soundblaster X-Fi Titanium Fatal1ty Pro | Asus z170 Pro Gaming
Intel i7 6700k | AMD Vega 56 8GB | 2x16GB DDR4 @ 3000mhz | Windows 7 64bit | Creative Soundblaster X-Fi Titanium Fatal1ty Pro | Asus z170 Pro Gaming
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Re: Fallout 4 0.283 ENBoost
I did mention that myself turning shadows to medium gave me back around 15-20 in those bad areas, Beth defo need to do some optimisation in the urban areas.FiftyTifty wrote:Seems to work just as fine as the previous version.
And holy hell, what's with all the draw calls? Getting 23fps & 6,200 draw calls overlooking Diamond City.
...Agh. Found the culrpit; shadows. Reduced the shadow distances from 8000 to 1000, draw calls went down to 3,600. More draw calls than I get in Skyrim, overlooking Whiterun with shadow distance at 8000 (~3,200 draw calls) :?
_________________
Win 10 64, Intel i7 5820K @ 4.2, GTX 970 4gig, 16 gb DDR 4 ram, Asus Xonar D2X, dual Acer T232HL IPS LED Monitors, One 27" IIyamma pro X82783HSU, 2 TB HD + 3x 128gb + 1x 250gb+ 1 500gb SD drives.
Win 10 64, Intel i7 5820K @ 4.2, GTX 970 4gig, 16 gb DDR 4 ram, Asus Xonar D2X, dual Acer T232HL IPS LED Monitors, One 27" IIyamma pro X82783HSU, 2 TB HD + 3x 128gb + 1x 250gb+ 1 500gb SD drives.
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Re: Fallout 4 0.283 ENBoost
Thanks, this fixed the FPS problem I had with the old version.
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Re: Fallout 4 0.283 ENBoost
Even with UsePatchSpeedhackWithoutGraphics set to false?david88m wrote:Thanks, this fixed the FPS problem I had with the old version.
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Re: Fallout 4 0.283 ENBoost
No, if I try false the problem returns.Bonnie Lass wrote:david88m wrote:Even with UsePatchSpeedhackWithoutGraphics set to false?
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Re: Fallout 4 0.283 ENBoost
Could you provide a save file of where you're experiencing the problem?david88m wrote:No, if I try false the problem returns.Bonnie Lass wrote:david88m wrote:Even with UsePatchSpeedhackWithoutGraphics set to false?
Just use 'Upload attachment' https://i.imgur.com/46tYxj3.png