Fallout 4 0.282 ENBoost

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Re: Fallout 4 0.282 ENBoost

ENBSeries wrote:More than 150 downloads and one report, huh? No thanks.
Its not the amount of downloads its the amount of time mate, you need to give people time to test stuff, I downloaded then I had to take the wife shopping, some people gone to work, you gotta give them time to come home and try Boris. we do appreciate you doing this for us but try and be a bit more patient or say anyone got feed back for me ;).
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Re: Fallout 4 0.282 ENBoost

Boris i don't understand why setting "VideoMemorySizeMb" too high numbers will cause textures failing to load or taking them too long to load. Why that wasn't a problem for Skyrim? Just curious and yeah the VRamTool is not helping a lot, it showed me 15000 memory and i had to set it to 12600 as any more will cause LOD problems. There is also times where i notice objects and rarely npcs having a weird tremble , shaking having a seizure basically. It is not too excessive and in your face but it is weird and is happening even if i freeze time and stay still. Vsync disabled both in the game inis and enblocal, but the frame is cupped to 30fps. Weird Bethesda physics?
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Re: Fallout 4 0.282 ENBoost

LucidAPs wrote:Boris i don't understand why setting "VideoMemorySizeMb" too high numbers will cause textures failing to load or taking them too long to load. Why that wasn't a problem for Skyrim? Just curious and yeah the VRamTool is not helping a lot, it showed me 15000 memory and i had to set it to 12600 as any more will cause LOD problems. There is also times where i notice objects and rarely npcs having a weird tremble , shaking having a seizure basically. It is not too excessive and in your face but it is weird and is happening even if i freeze time and stay still. Vsync disabled both in the game inis and enblocal, but the frame is cupped to 30fps. Weird Bethesda physics?
It's probably because there are some serious fucking texture loading issues with Fallout 4 engine. I constantly run into textures that take up to 10 seconds or more to load, with or without ENBoost.

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Re: Fallout 4 0.282 ENBoost

kz84 wrote:Here's your report: you suck major shlongs. Kill yourself and the world will be a much better place.
You joined just to say that, sounds like the world would be better if you took your own advice.
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Re: Fallout 4 0.282 ENBoost

Ignore that faggot, he is russian, classic behavior for most of them. Banned anyway.

LucidAPs
Seems it's because game incorrectly computes amount of free memory, this value is 64 bit variable and probably they use partially 32 bit math on it.
What is wrong with objects i don't know, noticed that many times.
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Re: Fallout 4 0.282 ENBoost

ENBSeries wrote:Ignore that faggot, he is russian, classic behavior for most of them. Banned anyway.

LucidAPs
Seems it's because game incorrectly computes amount of free memory, this value is 64 bit variable and probably they use partially 32 bit math on it.
What is wrong with objects i don't know, noticed that many times.
That sounds like something worth reporting. Mind if I have a shot?

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Re: Fallout 4 0.282 ENBoost

They ignore such reports. I don't remember any of mine reported was fixed for Skyrim.
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Re: Fallout 4 0.282 ENBoost

Don't know what is going on with the memory counter, unable to find where something wrong. Subtracting 512 mb isn't good thing they do anyway.
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Re: Fallout 4 0.282 ENBoost

ENBSeries wrote:They ignore such reports. I don't remember any of mine reported was fixed for Skyrim.
Your comments were added to that bug list by a moderator. I know from experience how hard to reach they are for comments and how they say bullshit stuff all the time like, we're developing this with the community or some shit. Like they're some sort of kickstarter or open source project.

But that list will have to do. I just don't like it when things remain unsaid. There has to be a record of something.

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Re: Fallout 4 0.282 ENBoost

Okay, better than nothing. But as i said, mistake is hidden somewhere deeper than in code of vram size reading, yesterday i thought it will be simple to patch for me, unfortunately it's not worth yet to bother, Alexander Blade have more time and competency in such things than me. Graphics is at first, i've already wasted too much time looking for bugs to avoid them in the mod.
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