ShadowBoost 1.1.30.0
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- *blah-blah-blah maniac*
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Re: ShadowBoost 1.1.30.0
This modification added only freezes and the underloading of textures, I tried to change the ini file but no result.
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Re: ShadowBoost 1.1.30.0
Portal2x2
This can't be. Or you have issues because of 2*GPU.
This can't be. Or you have issues because of 2*GPU.
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Re: ShadowBoost 1.1.30.0
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Re: ShadowBoost 1.1.30.0
I'm confused, is the fix supposed to be posted up? The files are still the same.
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Re: ShadowBoost 1.1.30.0
I'm trying to force Alex to release as soon as ready, by my opinion, but he always doing something like writing readme, making videos. Recently that was testing shadow distance oscillation which can't be totally removed after fixing bug with unchaning shadows if frame rate is locked and desired frame rate is the same (shadows are in deadzone). Don't be afraid, he'll give up soon or already did after i went to sleep , the issue is unfixable without producing shadow flickering at all, so he just have no choice, except to not publish new version at all.
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Re: ShadowBoost 1.1.30.0
Is there a reason you can't release it yourself? Or does it depend on code that he won't share with you?ENBSeries wrote:I'm trying to force Alex to release as soon as ready, by my opinion, but he always doing something like writing readme, making videos. Recently that was testing shadow distance oscillation which can't be totally removed after fixing bug with unchaning shadows if frame rate is locked and desired frame rate is the same (shadows are in deadzone). Don't be afraid, he'll give up soon or already did after i went to sleep , the issue is unfixable without producing shadow flickering at all, so he just have no choice, except to not publish new version at all.
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- *master*
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Re: ShadowBoost 1.1.30.0
Will i run into unwanted results if i run ShadowBoost with FPS capped to 60 thanks to NVIDIA Inspector ?
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Re: ShadowBoost 1.1.30.0
This isn't related to your question, but having capped my fps with Nviida Inspector myself, I recommend resetting your Fallout 4 settings in Nvidia Inspector to default and using ENB to cap your framerate.Dorak wrote:Will i run into unwanted results if i run ShadowBoost with FPS capped to 60 thanks to NVIDIA Inspector ?
Capping your framerate through the driver will cause input lag in low fps areas.
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Re: ShadowBoost 1.1.30.0
Interesting. Will give it a try.Bonnie Lass wrote:This isn't related to your question, but having capped my fps with Nviida Inspector myself, I recommend resetting your Fallout 4 settings in Nvidia Inspector to default and using ENB to cap your framerate.Dorak wrote:Will i run into unwanted results if i run ShadowBoost with FPS capped to 60 thanks to NVIDIA Inspector ?
Capping your framerate through the driver will cause input lag in low fps areas.
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Re: ShadowBoost 1.1.30.0
Bonnie Lass
Can't release it, because ShadowBoost is the project of Alexander Blade, i'm just making the code which is too hard for him, while he is doing the code which depends from game exectuable version and i prefer to ignore, also he is much better and faster in reverse engineering than me.
Dorak
With current version you will have issues only if fps is equal to desired fps in shadowboost.ini, shadow distance will stuck and not change until fps will no be bigger or lower by 5% than desired. You may not even notice the issue, mostly visible for users who set desired fps to 57-60 fps and have game quality setting which mostly give them 60 fps cap (when vsync enabled game capped to 60 fps on most displays).
Can't release it, because ShadowBoost is the project of Alexander Blade, i'm just making the code which is too hard for him, while he is doing the code which depends from game exectuable version and i prefer to ignore, also he is much better and faster in reverse engineering than me.
Dorak
With current version you will have issues only if fps is equal to desired fps in shadowboost.ini, shadow distance will stuck and not change until fps will no be bigger or lower by 5% than desired. You may not even notice the issue, mostly visible for users who set desired fps to 57-60 fps and have game quality setting which mostly give them 60 fps cap (when vsync enabled game capped to 60 fps on most displays).
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