Yeah, technically the ENB series for Fallout 4 doesn't bring huge upgrades to the visuals, it's mostly the first steps. Memory management, stability, foundations for further code.wolfgrimdark wrote:Most likely using ReShade to handle the extra graphics.MonarchX wrote:How are these even possible with the latest ENB? It only comes with a few settings you can change (in ENBLocal.ini). Am I supposed to add stuff on my own to create different presets or what?
@Iriarsham - those are some amazing shots, very well done!
Re-shade is the go-to process to enhance our FO4 experience so far, it includes "advanced" things like DoF, Ambient Occlusion, bloom, etc.
Still, I trust the ENB series will deliver far more impressive things with time. The water looked awesome in skyrim, notably. And I suppose it should give a better manipulation of interior and exterior settings as well as some good shadows. FO4 shadows are very good as it, but being indoors or outdoors is like playing a whole different game. Indoors are ugly as f!ck. No shadows ! Pipboy lighting emits no shadows, too !
So yeah I guess Boris will deliver yet another fantastic tool. Despite people criticising his work on Skyrim, the ENB series quickly became a mandatory addition :p
Anyway, some of my own pics !
There are a few more in my Flickr gallery, feel free to browse.