Insane Jack
Tried recently to fix water by drawing ssao before it, but got problem with eyes, so the same as before, almost impossible to without performance loss to remove that water transparencity artifact.
Tried out the latest .111 release as of 10 minutes ago and with UseIndirectLighting=true, complexindirectlighting=true both water and fire are transparent. Using just UseIndirectLighting=true, usecomplexindirectlighting=false results in fire being ok, but water remains transparent.
Also, I updated the new parallax update, and the small wall texture and roof tile textures are still blurry and distorted. I've tried inlcuding and excluding the shader's input folder.
Thanks for tried!
It's not a concern personally because I'm playing whithout AO with the 0.111 and love it. And also because I don't have enought fps with it.
But I suggest a thing:
If it's something that will not take to you too much time, maybe you could insert the option in the enbseries.ini for remove the "bug" and lose performance, for those who have a GTX 590 .
Example:
FixTransparencyForAO=True //but you will lose (a lot of) fps.
So it's just a suggestion. (And I know that's for the small minority of people.)
ENBSeries wrote:Insane Jack
I'll try not to forget.
Johnny5srv
I don't understand. From the link to skyrimnexus i see the bug of vanilla game, but it's fixed in my mod long time ago (if skyenable=true).
Oh, so that mod does the same thing? I'm sorry, I didn't realize. For some reason though, that mod makes the sky color look better (darker blue). That makes the decision to remove it easier though. Thanks!
Here is a picture of some transparent water I'm getting using the latest official .111 KAGE. It is worth noting that when I actually enter the water, that it shows the blur effect properly.
Seem to have a found a bug with the binary you posted here in this thread yesterday. Randomly it appears that the shadows will be pitch black and I'll see shadowing from things that are not there. Then when I take a step or two, those "buggy" shadows just disappear. Not sure how to explain... Also sometimes it seems the sky will be superbright with superbright snow etc aswell. Restarting the game fixes it, nothing else. I'll try to provide screenshots of the issues soon and update this post, but maybe you understand what I mean!
Edit: Here are screens to show the brightness thing I mentioned. Seems to happen randomly sometimes, but 100% of the time if I set EnableDepthOfField=false