Dragon's Dogma 0.294

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Joined: 16 Feb 2012, 22:18

Re: Dragon's Dogma 0.294

roxahris wrote:
Patney wrote:Were they not made to go with the default enbseries.ini settings?
Oh, I forgot to reorganize the file structure. You'll want to use the files in the enbseries folder - remove the ones in the game directory or replace the ones there with the ones from the folder.
You mean to place all your files in the "root" DD folder and overwriting any files, right? I tried that and it still looks the same. I managed to get rid of the overpasteurized effect though, but AO looks terrible.

http://s9.postimg.org/owckswrzx/enb_201 ... _44_27.jpg

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Joined: 12 Feb 2014, 17:05

Re: Dragon's Dogma 0.294

for some reason, SSAO is working fine in the prelude part, but as soon as i enter the city, after character creation, SSAO isnt working anymore.
i have tried to reset ENB to default and played with different SSAO settings
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Joined: 10 Jul 2012, 00:04

Re: Dragon's Dogma 0.294

@benhat - seems AO currently doesn't work correctly in Cassardis.

@ENBSeries - About the HIGH HDR setting and the overly bright lighting effects, do you think it would be possible to give us control over those effects, kind of like how we could control how bright fires and stuff were in Skyrim?

edit: pic just for comparison sake (LOW left HIGH right)
Image
Last edited by karull on 14 Jan 2016, 08:32, edited 1 time in total.

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Joined: 08 Nov 2012, 15:24

Re: Dragon's Dogma 0.294

Patney wrote:Were they not made to go with the default enbseries.ini settings?
After rereading your post, I realised I forgot to include my INI settings to begin with. Woops. Try these.

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Joined: 13 Jan 2016, 12:16

Re: Dragon's Dogma 0.294

@Boris

Thank you for the latest update, The game is looking very nice already, better than my reshade preset.
Just need to bring performance back..
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