TES Skyrim 0.111 KAGE

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Re: TES Skyrim 0.111 KAGE

So we are supposed to leave all these false?

IgnoreThreadManagement=false
IgnoreThreadPriority=false

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*blah-blah-blah maniac*
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Re: TES Skyrim 0.111 KAGE

Better yes. I don't know what fails with this parameters, old game patches effectively worked with toggled on, why problems now??? Anyway i disabled completely them and probably remove at all.
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Re: TES Skyrim 0.111 KAGE

Could I suggest to let them for people who use old version of the game? (Not my case).
And write aside them something like: //set to false for game version superior to xx.xx.xx ?

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Re: TES Skyrim 0.111 KAGE

ENBSeries wrote:23hudo
В новой версии с сайта я и отключил эти параметры вообще.

Bronze316
So how i should test? Could you give savegame with bug? It could be 2 problems, but without testing i can't fix.

I've uploaded another savegame to the Nexus and these should load up correctly. One is showing the transparency bug and the other showing the sky bug. Thanks in advance!

Here's the link, it'll be listed in the miscellaneous section as "HELP ME BORIS" at the bottom: http://skyrim.nexusmods.com/downloads/file.php?id=15983

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Re: TES Skyrim 0.111 KAGE

Insane Jack
Old versions of game unsupported by me, i can't develop for each one and Steam doesn't allow to run old patches (and it's removed them also). Old patches -> old mods, at least not untill i finish all effects and polishing bugs.

Bronze316
Transparencity is fixed already, are you sure? And this is what i see myself, give me your config (attach to post):
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Re: TES Skyrim 0.111 KAGE

ENBSeries wrote:Insane Jack
Old versions of game unsupported by me, i can't develop for each one and Steam doesn't allow to run old patches (and it's removed them also). Old patches -> old mods, at least not untill i finish all effects and polishing bugs.

Bronze316
Transparencity is fixed already, are you sure? And this is what i see myself, give me your config (attach to post):

I just downloaded the binaries again and now I see that the transparency is fixed with the wrapper dll file (5/16/2012 8:09 PM), thanks! I'm not sure how to attach it to this post, but it's on the Nexus site.

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Re: TES Skyrim 0.111 KAGE

I hope not appear like a complete fool for "report" that. It could be the way it is (normal). Be it's strange so... If it could be fix that should be great!

So the thing is about the new shadow. It's clearly seeing on the face, in the case of hood/hat, but I suppose it's general.
Depending on the angle, the distance and the fov the shadow will be correct or not. And actualy, the good combination of the three is rare. So the thing is realy visible, and of course "constantly" changing, which make it more visible.

(after read my post and re-think about it, I don't think the fov matter, only the distance and angle)

Correct shadows : fov=85, good angle, good distance.

Image

False shadows : same as before, just move a little. We can see the face have light where there were none.

Image

Now a comparison with differentes fov. First is fov 50, second is 85. On the 85 (which is not at the same distance for having almost the same size of character) there is even more light on the face.

fov 50
Image

fov 85
Image

Comparison of differents distance with fov 85.

Image

Image

Again with fov 50.

Image

Image



So, am I a fool or not?

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Re: TES Skyrim 0.111 KAGE

ENBSeries wrote: Old versions of game unsupported by me
Yes, I know. I would never suggest that. If it was what it was, sorry. But i though is was more like "doing nothing". Let the two paramaters would implies "supporting" from you? Just curious.

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Re: TES Skyrim 0.111 KAGE

Insane Jack
Increase quality of shadows, partially this helps. I can't now change them to the better, it's useless spending of time (i'm working on the job also).
Let the two paramaters would implies "supporting" from you?
No, it's not hard. But haters will be happy when they don't know what parameters mean and just set everything to "true" and get crash. I'm not a mazohistic person.

Bronze316
You mean download presets from mod? Okay, it's because of ssao mixing code, captured texture of non transparent objects have cleared background of that color, i'll try to find walkaround.
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Re: TES Skyrim 0.111 KAGE

ENBSeries wrote: But haters will be happy. I'm not a mazohistic person.
Haha, alright! :D
ENBSeries wrote:Insane Jack
Increase quality of shadows, partially this helps.
I noticed that. I use -1 . ;)

Thanks for your answers!
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