cicala
May I ask which freecam mod/table you are using? Haven't seen one yet.
zaboleqqq
PrintScr is the default key. Otherwise check your ENBlocal.ini for the VK code.
Dragon's Dogma
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- *blah-blah-blah maniac*
- Posts: 665
- Joined: 30 Dec 2011, 13:18
Re: Dragon's Dogma
I made a video showcasing wickfutENB version 0.229
It looks fantastic if you ask me. I love the brightness and gritty color grading, and the ambient occlusion is pretty damn good too
Good job wickfut!
It looks fantastic if you ask me. I love the brightness and gritty color grading, and the ambient occlusion is pretty damn good too
Good job wickfut!
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Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
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- *sensei*
- Posts: 402
- Joined: 04 Jan 2012, 20:27
- Location: Russia, Vladimir
Re: Dragon's Dogma
More or less done with the cloudy weather. Unfortunately there are still shadows there(which shouldnt happen in cloudy weather), the only way is to increase ambient lighting, but too high amount of it makes image less pretty. I couldve done everything faster, if i didnt have to wait the whole goddamn ingame day to see how day and sunset looks. I still have to do the same for sunny, overcast and then finish the game again to get to the postgame weather. ill make nights of different weathers similar to each other, most probably keeping the original darkness.
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- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: Dragon's Dogma
dpeasant
I can add parameter which makes non shadowed areas darker, that may help with cloudy weathers. The problem is that sky don't have separate clouds to apply them for cloud shadows, entire sky is same, except apocaliptic weather after Grygory.
I can add parameter which makes non shadowed areas darker, that may help with cloudy weathers. The problem is that sky don't have separate clouds to apply them for cloud shadows, entire sky is same, except apocaliptic weather after Grygory.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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- *sensei*
- Posts: 402
- Joined: 04 Jan 2012, 20:27
- Location: Russia, Vladimir
Re: Dragon's Dogma
A direct lighting intensity control may also be a solution.
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- *master*
- Posts: 188
- Joined: 26 Apr 2014, 20:05
Re: Dragon's Dogma
A complete multiple light source modifier with desaturation and specular would be amazingdpeasant wrote:A direct lighting intensity control may also be a solution.
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https://archive.org/details/wickfut-enb ... ogma-v-476
https://archive.org/details/wickfut-enb ... ogma-v-476
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- *master*
- Posts: 187
- Joined: 18 Mar 2015, 18:39
Re: Dragon's Dogma
These are made with the latest ENB, using HeavyHDR and the highest-quality settings, except SSAO/SSIL SuperSampling and BruteForce:
Sucks? No? HDR makes a lot of places too dark. Next time I'll use 4K and disable HDR.
Sucks? No? HDR makes a lot of places too dark. Next time I'll use 4K and disable HDR.
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i7 8700K @ 5Ghz | ASUS Z370 Hero X WiFi | Corsair 16GB @ 3200Mhz | RTX 2070 Super @ 1950Mhz | Xonar DGX | 768GB NVMe SSD | 2TB HDD | Corsair 850W | LG 32GK850G-B 1440p 32' G-Sync 165Hz VA | Logitech G402 | Corsair K70 Rapidfire | Windows 10 LTSC 1809
i7 8700K @ 5Ghz | ASUS Z370 Hero X WiFi | Corsair 16GB @ 3200Mhz | RTX 2070 Super @ 1950Mhz | Xonar DGX | 768GB NVMe SSD | 2TB HDD | Corsair 850W | LG 32GK850G-B 1440p 32' G-Sync 165Hz VA | Logitech G402 | Corsair K70 Rapidfire | Windows 10 LTSC 1809
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- Posts: 99
- Joined: 11 May 2014, 10:48
Re: Dragon's Dogma
I would appreciate something like that. Since we can adjust the shadowed areas already, being able to adjust the non-shadowed areas would give complete control.ENBSeries wrote:dpeasant
I can add parameter which makes non shadowed areas darker, that may help with cloudy weathers. The problem is that sky don't have separate clouds to apply them for cloud shadows, entire sky is same, except apocaliptic weather after Grygory.
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- Posts: 13
- Joined: 24 Jan 2016, 09:59
Re: Dragon's Dogma
@dpeasant
Is that mean that you will not share you profile anytime soon?
Is that mean that you will not share you profile anytime soon?
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- *master*
- Posts: 188
- Joined: 26 Apr 2014, 20:05
Re: Dragon's Dogma
Is it mean that someone creates his own preset and some random internet strangers expect you to give it to them?zaboleqqq wrote:@dpeasant
Is that mean that you will not share you profile anytime soon?
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https://archive.org/details/wickfut-enb ... ogma-v-476
https://archive.org/details/wickfut-enb ... ogma-v-476