Must be something else at play because low settings are often used by game NVidia God-Ray-supporting games, even when you use Ultra or Ultra + Tweaked settings. They do it because those "artifacts" (they aren't actually) are rarely seen anywhere. Check out NVidia's Fallout 4 Tweak Guide that was taken down from NVidia website, but still exists on some sites that post web-cache. That Tweak Guide uses 4-5 different locations to compare the difference between Low and Ultra God-Ray quality settings. There isn't a single screenshot that shows the same "artifacts" because they occur RARELY and in very specific situations. Even for screenshots, the only time Ultra God-Ray setting makes sense if when such "artifacts" are seen. When they aren't seen on Low setting, Ultra setting provides no image quality improvement.Wolrajh wrote:Same. Low provides better performances while being hardly bearable quality-wise ( as far as I'm concerned! ) during actual gameplay, and totally unacceptable for screenshots. Ultra on the other hand is far, far better. With a little helping hand from downscaling, the artifacts can't even be noticed anymore. But yes, it does indeed hit the performances hard...wolfgrimdark wrote:I have the same experience as Arkngt. Unless I put God Rays at ultra I have artifact issues. On my set up there is a big difference between ultra and lower quality.Arkngt wrote:
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For me it's the opposite: I MUST have it at Ultra as I get blocky ugliness at all settings below it, as in this comparison:
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In general, it makes sense to use the absolute best settings for screenshots, but not gameplay, not unless you have a very high-end GTX 980 Ti or GTX Titan SLi rig, but even then it heavily depends on how modded your game is. I can tolerate a rare occurrence of those God-Ray "artifacts", but I cannot tolerate anything less than uGridsToLoad=9 and with the most demanding settings for LOD view distances increased (objects, shadows, other items, etc.) + the most demanding mods installed (4K textures, True Storm, other effects, etc.) + ENB & ReShade effects. I can only get 30-45fps @ 1080p with all that combined and VRAM utilization with 4096MB spikes when outside. I don't see how God-Rays setting @ Ultra can compensate for any of that, especially considering its rare occurrence.
Back to topic:
I was hoping some other ENB effects would come out by now. I guess Boris is waiting for the upcoming Patch 1.3 before proceeding with further development. I was REALLY hoping for improved SSAO, water reflections, and Parallax. Those are the things the game misses the most IMHO.